DSHawk is finally here. I can finally have the ability to TAS lots of different great DS games that I've always thought would make for amazing TASes. The ablility to use TAStudio for DS and not the traditional method for TASing is a great quality of life that I'm glad I finally get to partake in-
And I choose to improve You Have To Burn The Rope DS on the Nintendo DS.
Game objectives
Burn the rope, It's what we have to do
Comments
This is a 6 frame improvement that does slightly faster movement. One such improvement I did was bonking the ceilings when I needed to fall, to increase my falling speed when I got near the ledges.
The other thing I did was did a small ledge boost before getting to the rope itself.
Then I burned the rope, the rope is burned.
thanks for coming to my ted talk (I stayed up at 2 in the morning finishing this)
Joined: 10/12/2011
Posts: 6438
Location: The land down under.
I honestly don't know why the Judging limit was changed drastically to below 24 hours.
You're lucky you don't have speedy Publishers at the moment but a discussion, or something should be made at the very least.
Even like the potential chance that with the new tools that there's hidden room for improvement.
EZGames69 did grab what I do recall from the conversation from 2015 in IRC about this about the hidden improvement but even then, that was too quick of a turnaround from the Judge.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
I did go through the movie for a while, and I couldn't find any sort of improvements. If these potential hidden improvements would require far more effort, then it's not rejection worthy at all.
Joined: 4/17/2010
Posts: 11475
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
I always used to overshoot with waiting and with doing things steadily and properly, but that in turn results in other problems. Judging becomes a boring routine task that you have to overwork to get right. Which leads to having less energy on it over time, and here we are, at 11 unclaimed movies in the queue, and 12 judging underway.
As long as the spirit of the decision is correct, we have to reduce overworking to get some energy back, and to be more productive. As the rules are steadily getting more forgiving, potential minor mistakes should be less of a deal if the decision is correct in nature. I'll ask what other judges think about this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Joined: 4/17/2010
Posts: 11475
Location: Lake Chargoggagoggmanchauggagoggchaubunagungamaugg
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
I don't think there is much to be concerned about this specific submission, but I agree with Spike, there should be at very least 24 hours of mandatory waiting before delivering a judgement, or even better, putting it back to 72 as it was before. Actually, I remember that about one year ago I suggested making it longer, up to 1 week.
It's not like having a longer grace period forces you to work more, it's actually the opposite: you can take it easier and distribute working better. Also, it creates less working expectations to burden on the judges, since having a shorter waiting time could leave room for some people to expect the job being done faster.