Timmy is an Average Kid that no one understands...
Glitches
Ultra Shooting
Shooting in this game is slow, with only being able to shoot 4 times on an empty space, but with a specific frame setup, it can extend from 3 to 5 times more.
To perform this, you need to press direction input + different direction input + a bunch of turbo B button inputs. The direction before the B input will be the direction that the shots will be leading to. This is extremely useful to kill enemies insanely faster than usual.
Ultra shooting oddly doesn't affect the game's framerate, but it can affect your precision and accuarcy on where to shoot or what to shoot. Ultra shooting can make some other combinations like these:
High Jumps
By simply doing a bunch of turbo A button inputs, Timmy will jump higher than a full input jump. It also lets you go to farther distances as well. This can lead to better shooting strategies.
AMBUSH Fairies
On the AMBUSH!, or GREAT! moments, a frame before it spawns, you can call Cosmo/Wanda and save few time.
Difficulty Differences
TODO: Put all differences from the thread so far and add/explain them here.
Memory Addresses
For VBA:
Address | Action |
---|
0201E0D8 | X Speed (possibly) |
0201D31C | Y Speed (possibly) |
0201D341 | Jumping Height Value |
0201E0D9 | X Position |
02031D7A | Y Position |
TODO: Add a bunch of loads of gifs. Also more RAM addresses but for BizHawk.