These are various strategies discovered for the opponent Mr. Sandman. While some of these strats maybe doable in real time, these demo movies are Tool-assisted and demonstrate the strat in a frame perfect manner. These times present the fastest possible time that can be obtained with these particular strats.
See McHazard's strat
In his run, Mac gets hit on the 1st and 11th punches; while in this
video, zallard1 gets hit on the 6th and the 11th. You can, however, get hit on the 1st, 4th, 6th, 9th or 11th. Remember, however, that you must take 2 hits. In between punches where you take hits, tap Up, dodge his Jab and counter with a right body blow. You want to hit him 9 times for a total of 45 damage. After that, throw a left jab to provoke him into attacking, dodge and counter with a short Nightmare pattern (left jab, delayed right body blow). If you feel it necessary, do a right quick-dodge to buffer into the body blow. Wait for him to punch, duck and do short Nightmares until he has received 85 damage. When that happens, duck his punch, throw a left jab, a left body blow immediately afterward and a left jab for knockdown at 1:15.
To do: write Phase 2 and 3