Mega Man X

  • Megaman X,Rockman X
  • Action
  • Platformer

Publications

Since moving to the SNES 16-bit land, Mega Man has taken the secret identity X, but everyone knows it's still him because he's the only blue robot who shoots three pellets at a time at other robots and steals their weapons.
Thanks to a newly discovered trick (namely turnaround kicks) along with further optimisations, nrg_zam cuts off 4.46 seconds over the previously published TAS. For more details on turnaround kicks, read the author's comments.
For extra curiosity, there is a page "Mega Man X Tricks" that explains some of the tricks that are and/or can be used in the X series games.
If you want to see more of the blue-clad hero, we recommend watching the 100% completion run.
Originally thought to be an April Fools joke, it turns out that Capcom really did hide a one-hit-kills weapon in Mega Man X. That platform in Armored Armadillo's stage always did seem a little strange. Unlike the later games, collecting the Hadoken is much more time consuming.
Hetfield managed to improve the previous run by 6.5 seconds, thanks to better lag reduction and overall better optimisation. Please read the author's comments for more details.
If you want to see more of the blue-clad hero, we recommend watching the any% run.
Mega Man X is an action platforming game and the first game in the Mega Man X series as part of the overall Mega Man franchise. It is the first Mega Man game for the SNES and takes advantage of the hardware to have a deeper story, more gameplay features, and better graphics.
Set in the year 21XX, sapient robots known as Reploids have been created based on the greatest creation of the late Dr. Light, X. In recent times, some of the Reploids started to develop bugs in their programming and became violent androids known as "Mavericks". One of them, Sigma, was the leader of a group meant to police them known as the Hunters. He plans to rally as many of Mavericks and his fellow Hunters as possible to stage an anti-human rebellion and enforce his vision of Reploid supremacy. It's now up to X and fellow Hunter Zero to stop Sigma before humanity is wiped out.
In this run, EZGames69, warmCabin, and FractalFusion decide to only use X's most basic weapon, the X-Buster, and beat the game without using any other weapons in record time.
Since moving to the SNES 16-bit land, Mega Man has taken the secret identity X, but everyone knows it's still him because he's the only blue robot who shoots three pellets at a time at other robots, steals their weapons, and zips through walls.
FractalFusion plays this game a bit differently than usual. He abuses a failed password in order to obtain all weapons before the intro stage; this also causes all 8 Mavericks to be flagged as beaten, so the run proceeds directly to the Sigma stages after the intro stage.
Because the failed password does not include X's armor upgrades and the Maverick stages are never entered, the dash boots (normally impossible to avoid) are never collected, meaning that Mega Man X spends the entire run walking through the stages; this provides more opportunities for entertainment than usual. For more information, read the author's comments.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Megaman X (U) (V1.0) [!].smc U V1.0 SNES SHA1: 449A00631208FBCC8D58209E66D0D488674B7FB1
MD5: A10071FA78554B57538D0B459E00D224
Good Megaman X (U) (V1.1) [!].smc U V1.1 SNES SHA1: C65216760BA99178100A10D98457CF11496C2097
MD5: DF1CC0C8C8C4B61E3B834CC03366611C
Good Rockman X (Japan).sfc J V1.0 SNES SHA1: 86c18ba1fc762b6d0bcdee7314a29b5c97cac082
MD5: 9963dd54175bbe2d02999f4ced43f829