Wendy: Every Witch Way

  • Id: 710
  • Platforms: GBC
  • Abbreviation: wendy
  • Display Name: Wendy: Every Witch Way
  • Platformer

Publications

Wendy: Every Witch Way is a fun little platformer for the Game Boy Color. The story is that Wendy the Good Little Witch accidentally releases the Chaos Emeralds from a treasure chest after clipping through the wall to her attic. The restless emeralds then proceed to knock down a floating castle that was blocking their view of the moon, and Wendy must flip her way through the castle to get the emeralds back.
This run abuses the game's gravity mechanic heavily, essentially making it a cuter version of Metal Storm.
Wendy: Every Witch Way is an action platform video game published by TDK Mediactive and developed by WayForward Technologies for the Game Boy Color in 2001.
The game centers on Wendy the Good Little Witch from the Casper the Friendly Ghost series. After accidentally opening her "aunties" chest containing magical stones, they upset the gravity of a floating castle that crashes on her house.
The player controls Wendy through three worlds with twelve levels and a horizontal shooter stage in each world. Inserting the game in the Game Boy Advance unlocked a new world exclusive to the console - Advance World.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Wendy - Every Witch Way (USA, Europe).gbc UE GBC SHA1: 8CA45ED882C23DF714BDA46B227A857DEDDC899F
MD5: 4E1A5F02CCE49842D4717A8B0CE501F5