Salvum! (Greetings!)
No matter what reason you've found yourself on this page, know that I truly believe you are a unique and wonderful individual!
What am I?
- A giant bag of mostly water (so says the crystal lifeforms from Velara III)
- A preservationist
- An empath
Most of my work in the TASVideos community is dedicated to the console verification of TASes on real hardware.
As of 2023-09-05, I'm a TASVideos moderator.
Separately, I'm also the owner/maintainer of the N64 homebrew wiki, a location for accurate documentation/preservation of the Nintendo 64.
Console Verification
For the purpose of checking whether a TAS created in an emulator, actually works on real hardware. This kind of verification is important for (in)validating the accuracy of emulators, as well as a form of preservation of the TAS art created by others. In recording and sharing a working verification of a TAS, the entirety of the TAS, its glitches, its movement, its countless hours of hard work, is validated as working on the games we grew up playing and is preserved as all art should be.
In addition to being a replay device, VeriTAS includes software for the automation of console verification, including fetching movies from TASVideos, dumping input data, and communicating with the replay device and supporting hardware (flashcarts). The name choice comes from the Latin word
vēritās
, meaning "truth, truthfulness, verity" or "the true nature". Coincidentally, the word also ends with TAS. I felt this was fitting since the entire purpose of this project is to verify if the movies are truly TASes of the games they were intended for.
As of 2023-09-08, I have verified 160 different TASes, across the NES, FDS, Genesis, and Atari 2600.