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#10052195875610005 - Speedy Gonzales any% v4 WIP (4-2)

sgv4.lsmv
In 11:11.39 (40350 frames), 4357 rerecords
1063 downloads
Uploaded 10/18/2013 4:26 PM by Ilari (see all 49)
WIP10 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 853 frames ahead (including that one lost frame) at start of 5-1.
Saved 216 frames in 4-2 due to new route choice (and I accidentially discovered useful "get into wall" glitch by chance), some optimization and some lag reduction.

#10046556821093655 - Speedy Gonzales any% v4 WIP (4-1)

sgv4.lsmv
In 10:13.16 (36850 frames), 4071 rerecords
1083 downloads
Uploaded 10/18/2013 10:21 AM by Ilari (see all 49)
WIP9 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 637 frames ahead (including that one lost frame) at start of 4-2.
Saved 105 frames in 4-1 due to better luck with those swings, some optimization and some lag reduction.

#10035653535512100 - Speedy Gonzales any% v4 WIP (3-2)

sgv4.lsmv
In 09:05.77 (32800 frames), 3381 rerecords
1103 downloads
Uploaded 10/17/2013 10:33 PM by Ilari (see all 49)
WIP8 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 532 frames ahead (including that one lost frame) at start of 4-1.
Saved 34 frames in 3-2 due to better optimization and some lag reduction.

#10032076346687193 - Speedy Gonzales any% v4 WIP (3-1)

sgv4.lsmv
In 07:47.56 (28100 frames), 2682 rerecords
1097 downloads
Uploaded 10/17/2013 6:41 PM by Ilari (see all 49)
WIP7 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 498 frames ahead (including that one lost frame) at start of 3-2.
Saved 32 frames in 3-1 due to better optimization and some lag reduction.

#9937436903081496 - Speedy Gonzales any% v4 WIP (2-Boss)

sgv4.lsmv
In 06:50.99 (24700 frames), 2299 rerecords
1037 downloads
Uploaded 10/13/2013 12:24 PM by Ilari (see all 49)
WIP6 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 466 frames ahead (including that one lost frame) at start of 3-1.
Saved 13 frames due to lag reduction and manipulating the boss to do its actions earlier.

#9934252491076121 - Speedy Gonzales any% v4 WIP (2-3)

sgv4.lsmv
In 05:24.47 (19500 frames), 1754 rerecords
1009 downloads
Uploaded 10/13/2013 8:57 AM by Ilari (see all 49)
WIP5 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup. On the other hand, I'm 453 frames ahead (including that one lost frame) at start of 2-Boss.
Saved 6 frames due to lag reduction in 2-2 and 2 frames due to doing one part a bit better (with second frame coming later due to better positioning)

#9923955213659024 - Speedy Gonzales any% v4 WIP (2-2)

sgv4.lsmv
In 04:42.04 (16950 frames), 1493 rerecords
1016 downloads
Uploaded 10/12/2013 9:50 PM by Ilari (see all 49)
WIP4 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup.
On the other hand, I'm 445 frames ahead (including that one lost frame) at start of 2-3.
Saved 2 frames due to lag reduction in 2-2 and 1 frame due to doing one part a bit better (enough to break a frame later)

#9913205196440875 - Speedy Gonzales any% v4 WIP (2-1)

sgv4.lsmv
In 03:38.81 (13150 frames), 1287 rerecords
1064 downloads
Uploaded 10/12/2013 10:13 AM by Ilari (see all 49)
WIP3 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup.
On the other hand, I'm 442 frames ahead (including that one lost frame) at start of 2-2.
Using the trick to avoid waiting for the "ferry" (first showcaed in the 100% run) saved 113 frames.

#9879275351115424 - Speedy Gonzales any% v4 WIP (1-2)

sgv4.lsmv
In 02:43.07 (9800 frames), 1087 rerecords
1112 downloads
Uploaded 10/10/2013 9:32 PM by Ilari (see all 49)
WIP2 of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup.
On the other hand, I'm 326(!) frames ahead (including that one lost frame) at start of 2-1.
A new trick saved over 5 seconds in 1-2.

#9858313470065470 - Speedy Gonzales any% v4 WIP (1-1)

sgv4.lsmv
In 01:39.00 (5950 frames), 291 rerecords
1121 downloads
Uploaded 10/9/2013 10:53 PM by Ilari (see all 49)
WIP of v4 of SNES Speedy Gonzales "any%".
I switched to v1.1 ROM, which causes loss of 1 frame on startup.
On the other hand, I'm 17 frames ahead (including that one lost frame) at start of 1-2. Most of this improvment was lag optimization.
The rerecord count is incorrect due to a bug. It should be about 650.