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#15019682868951917 - NG1 pacifisting spawn delay trick

NG1_pacifist_spawndelayer-compact.fm3
In 00:06.86 (412 frames), 118254 rerecords
Game: Ninja Gaiden ( NES, see all files )
1064 downloads
Uploaded 5/30/2014 9:32 AM by MESHUGGAH (see all 292)
How I didn't thought of this earlier... basically the game only spawns when you reached the spawnable object's X position AND moving to that direction.
So going left at those frames when the game wants to do this, you can delay it for 2~3(4?) frames.
Saves time in certain situations (edit: because interrupt juggling freezes object positions) (3-1 start, maybe 1-1 start?), it's time to start the fucking TAS from the beginning... AGAIN =D