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#15564244837753124 - NG1 pacifisting WIP72v6

NG1_pacifist_WIP72v6-compact.fm3
In 11:37.90 (41943 frames), 142940 rerecords
Game: Ninja Gaiden ( NES, see all files )
1150 downloads
Uploaded 6/23/2014 10:07 PM by MESHUGGAH (see all 292)
3-2 (double birdy boost level)
  • 8 frames saved by avoiding damage boost and dodging bullets instead with half pixel interrupts (timing is important since we need to fire and wait for 2 bullets)
  • 2 frames gained because of timer rule, so boss length isn't improved
4-1
  • 2 frames saved by better despawning bitch while keeping cheetah away, missile guy a half pixel away and not let spawn bullet guy's 4th bullet to go for the walljumping route
While 4-1 looks clumsy, it took a while to glue everything into 1 route with minimalized sacrifices. Probably 2 frames lost because of the time rule.
Next plans: 4-2 looks despawn friendly. Going to play with next levels and then reoptimize it from earlier levels.