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#18134112835667135 - NES Shinobi WIP6

MESHUGGAH_Shinobi (U)v6.fm2
In 01:13.40 (4411 frames), 3546 rerecords
Game: Shinobi ( NES, see all files )
1056 downloads
Uploaded 10/17/2014 3:45 PM by MESHUGGAH (see all 292)
  • you don't need to rescue hostages. They are called "power-ups".
  • Power-ups: 10k points, bonus level, max life, weapon power (doesn't effects boss dmg-s, they count hits not dmg)
  • after damage boosting, you stop after a while, so it's only useful when you land before that happens
  • landing (from a jump, from a platform) costs 1 frame
So, my route is simply win to right.
Completes 1-1 and 1-2 and boss. 203 frames faster than latest rejected submission because not picking unuseful power up and properly controlling the game (menu, character, jumping timing, reducing jump counts etc).
Boss fight probably improvable, but notice that every hit spawns a fireball which hard to manipulate greatly while still in a good position.