11 frames faster @ F23357 compared to MMM vs AAA.
Don't misunderstand title, all frame differences were succesfully synced up to Mission 4 start. Not whole mission parts were just added.
List of tricks that wasn't tested on every possible place (possible improvements)
- Team AAA delay jump with X pos sacrifice from a platform
- Dmg boost from left to left and use invincibility to go right, I saw it on mission6 room2 at some team
- Cornerclipping to bypass 1 level of a FLOOR row