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#31784617158843553 - Final Fantasy VI (J) - checksum lua script

ff6_lsnes_checksum.lua
13501 views, 989 downloads
Uploaded 6/23/2016 9:52 AM by keylie (114 files)
Script to make easier the manipulation of the checksum. You must set the save slot and the last address written in the lua script. Then the two numbers printed on screen (computed and stored checksums) must match when you perform the reset.