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#32427653283970768 - NG1 pacifisting WIP121

NG1_pacifist_WIP121-compact.fm3
In 11:29.38 (41431 frames), 176942 rerecords
Game: Ninja Gaiden ( NES, see all files )
3 comments, 1045 downloads
Uploaded 7/22/2016 8:53 AM by MESHUGGAH (see all 292)
Syncs up to 6-1 start.
Committing suicide takes 230 frames. Thanksfully, we get full hp refill before boss start, so this WIP is 156 frames faster than previous (WIP 118) one.
Birdy boost takes 3 dmg so it should be used only when it saves a lot more than 1 dmg boosts.
First route test
  • no dmg boost at 5-2 3rd screen start (jumping ballerinas/roundhouse kickers), they have 2 dmg
  • no dmg boost at 5-2 4th screen first and last bird
  • dmg boosting from tyson 5-3 1st screen (1 dmg)
  • dmg boosting from knife bitch 5-3 5th screen (1 dmg) instead of bird
This way we end with 1 hp.
edit: fixed stage+screen numbers
edit2: possible improvements:
  • 5-2 3rd screen dmg boost jumping ballerinas (14 frames, 2dmg)
  • maybe better knife bitch on next screen (knife bitch / knife 1dmg)
  • 5-3 4th screen avoid 2dmg bullet boost (7 frames)
  • maybe better knife bitch on next screen (knife bitch / knife 1dmg)
feos
on 7/22/2016 5:35 PM
I request that the branch is really called "pacifisting" when you submit it.
MESHUGGAH
on 7/22/2016 6:22 PM
Quoting feos
I request that the branch is really called "pacifisting" when you submit it.
I doubt it will be accepted :D
feos
on 7/22/2016 6:54 PM
It won't, but to highlight how hard it was optimized you should include it.
Just watched the WIP. Fantastic job with HP planning, and all the rest planning as well, I never got around to redo these levels, and never tested the no-death route, but I suspected that it might be not worth it to die with proper routing.