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#51749562448030054 - Mega Man II (Gameboy) Ramwatch

Megaman_II_Europe.wch
696 downloads
Uploaded 12/9/2018 12:56 PM by Tremane (see all 4)
several important values for mega man II gameboy
including: -x/y position/speed - subpixel - hit/slide/invis/attack timer for enemies/megaman
  • RNG values (important!)

BIG thanks to Mothrayas for being awesome <3

SystemID GB
0F0F	b	u	0	WRAM	x pos
0F16	b	u	0	WRAM	y pos
0F18	b	u	0	WRAM	x subpixel
0F12	b	u	0	WRAM	hspeed direction - 0=left 1=right
0F1A	w	u	1	WRAM	vspeed
0F1D	b	u	0	WRAM	vspeed direction - 1=up 3=down
0F2A	b	u	0	WRAM	slide timer
0F42	b	u	0	WRAM	hitstun timer
0F43	b	u	0	WRAM	invincibility timer
0FD0	b	u	0	WRAM	megaman hp x8
0E04	b	u	0	WRAM	boss hp
0E05	b	u	0	WRAM	BOSSINVINCE
0E45	b	u	0	WRAM	hitable-enemy
0E35	b	u	0	WRAM	hitable-enemy2
0E15	b	u	0	WRAM	hitableenemy3
0E25	b	u	0	WRAM	enemy-hitable4
0E55	b	u	0	WRAM	enemyhitable5
00FFFB	b	u	0	System Bus	RNG1
00FFFC	b	u	0	System Bus	RNG2
00FFFD	b	u	0	System Bus	RNG3
00FFFE	b	u	0	System Bus	RNG4
0FDE	b	b	0	WRAM	weapons unlocked
0FE0	b	u	0	WRAM	active weapon ammo
0	S	_	1		
0F4C	b	u	0	WRAM	globaltimerNeedles-60
0F4D	b	u	0	WRAM	needle active +50f waiting
0	S	_	1		
0D00	b	u	0	WRAM	enemytype(165needle)
0D0C	b	u	0	WRAM	enemytimer1
0D0D	b	u	0	WRAM	enemytimer2
0	S	_	1		
0D10	b	u	0	WRAM	enemytype(165needle)
0D1C	b	u	0	WRAM	enemytimer3
0D1D	b	u	0	WRAM	enemytimer4
0	S	_	1		
0D20	b	u	0	WRAM	enemytype(165needle)
0D2C	b	u	0	WRAM	enemytimer5
0D2D	b	u	0	WRAM	enemytimer6
0	S	_	1		
0D30	b	u	0	WRAM	enemytype(165needle)
0D3C	b	u	0	WRAM	enemytimer7
0D3D	b	u	0	WRAM	enemytimer8
0	S	_	1		
1710	d	u	0	VRAM	clouds
1714	d	u	0	VRAM	clouds
1718	d	u	0	VRAM	clouds
171C	d	u	0	VRAM	clouds