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#637933728969148329 - [NES] Ninja Gaiden Pacifist% 15 frames ahead on 3-1

Ninja_Gaiden_U_pacifist_minus2.bk2
In 04:34.23 (16481 frames), 941 rerecords
Game: Ninja Gaiden (NES)
1 comment, 1 view, 11 downloads
Uploaded 7/14/2022 5:21 AM by eien86 (45 files)
eien86
on 7/17/2022 9:07 AM
                                        New           Old           Diff
   Stage                              Initial Total Initial  Total  Stage  Total
    Boot                                 0       172   0        174  -2      0
     I           1            a         172     2027  174      2028  -1     -1
             Transition                2199      277  2202      277   0     -1
                 2            a        2476      197  2479      198  -1     -2
 Transition                            2673      740  2677      740   0     -2
     II          1            a        3413      973  3417      973   0     -2
                         Transition    4386       22  4390       22   0     -2
                              b        4408      816  4412      815  +1     -1
                         Transition    5224       22  5227       22   0     -1
                              c        5246       97  5249       97   0     -1
                         Transition    5343       22  5346       22   0     -1
                              d        5365      604  5368      604   0     -1
             Transition                5969      277  5972      277   0     -1
                 2            a        6246      651  6249      652  -1     -2
                         Transition    6897       22  6901       22   0     -2
                              b        6919      613  6923      614  -1     -3
                         Transition    7532       22  7537       22   0     -3
                              c        7554     1416  7559     1426  -10    -13
             Transition                8970      277  8985      277   0     -13
                 3            a        9247      191  9262      191   0     -13
 Transition                            9438      741  9453      741   0     -13
    III          1            a        10179    1356 10194     1353  +3     -10
             Transition                11535     277 11547      278  -1     -11
                 2            a        11812    2067 11825     2066  +1     -10
             Transition                13879     277 13891      277   0     -10
                 3            a        14156      93 14168       93   0     -10
 Partial                               14249         14261                  -10

Acts I-III

  • Stage I-1a: A frame is saved here by a better application of ESD on the first group of thugs.
  • Stage I-2a: A frame is saved here by a better boss fight.
  • Stage II-1a: Could not improve this stage, but there is a lot of potential in the table. I would suggest playing around with ESD to make the first enemy near the end disappear instead of having to use the dog to pass him while invulnerable.
  • Stage II-1b: Here I had to lose a frame against the old movie to make the dog not bounce due to a bad x subpixel.
  • Stage II-1c: No changes here
  • Stage II-1d: No changes here
  • Stage II-2a: A frame is gained here from better damage management
  • Stage II-2b: A frame is gained here from a better climb on the last post
  • Stage II-2c: This is the biggest improvement that can be made to the submitted movie. It is possible to beat this stage taking one fewer hit by employing careful movement.
  • Stage II-3a: No changes here
  • Stage III-1a: In this stage I had to lose 3 frames due to unfavorable RNG timing. As a result, a worse positioning of the enemies on the last climb was obtained
  • Stage III-2a: A slightly different routing due to different timer but with the same effect
  • Stage III-3a: No changes in the boss fight here