Game objectives
- Emulator: BizHawk 2.10
- Game version: Europe (Mario & Luigi - Superstar Saga + Bowser's Minions (Europe) (En,Fr,De,Es,It,Nl).3ds)
- Use Easy Mode
- No Amiibo (see further description)
- RNG manipulation
In this game, the Beanbean Kingdom pays a formal visit to the Mushroom Kingdom. However, that visit was a fluke and the main villain of this game, Cackletta, steals Princess Peach's voice and escapes. As an attempt to save their princess' voice, Mario and green 'stache (forced by Bowser) now team up to retrieve Peach's voice and save the Beanbean Kingdom.
In this file I won't discuss things from this game because it is almost the same as the GBA version but I will discuss other things that will be discussed here
Fast-forward
- This game has an acceleration function that we can use with R, this is a novelty added from Paper Jam but in this game holding if we control Mario & Luigi, the imputs A and B do not work, we have to not hold R to make A and B work
Amiibo
- The current RTA's WR uses Amiibo to get one Badge which is useful before entering the Chucklehuck Woods location and 15 of each type of bean to make 4 coffees for the Bonus Ring and Great Force which I will also explain, with amiibo we can stamp to get given items from other NPCs we meet depending on what stamp we have, unfortunately because in BizHawk it is not possible to use Amiibo and if it would work, in TAStudio it could not reproduce, that is why in this TAS the beans are collected.
Beans
- Woo Beans: We can get these beans from Beanie and Sharpea which will be useful for making coffee, Beanie has a 14% chance of dropping this bean and Sharpea has an 8% chance, it is possible to increase the chances with Game Boy Horror SP or Super Swing Bros only that Game Boy Horror SP can only be obtained by making all types of coffee and Super Swing Bros are not yet obtained at this stage of the game.
- Hee Beans: We can only get these beans from the mini-games we have done, which is why in Stardust Fields I lose time to get them, they are needed 14 to make 2 coffees, it should be mentioned that we don't get Hee bean if we do a mini-game for the first time.
- Chuckle Beans: We can get them from the ground marked X, there is already a route for it in Chucklehuck Woods, you need 10 of these beans to make coffee but they are close except for one
- Hoo Beans: These beans can be obtained from hidden or unhidden blocks in various places, an example is Chucklehuck Woods in which we collect 3 of them, they are difficult to get, the required number for it is 10, but in Beanbean Castle (7) and Chucklehuck Woods (3) they are close in front of the boss which is enough to make coffee.
Bonus Ring
- Is an item from which we gain by making 2 different types of coffee, Bonus Ring allows you to gain more EXP from enemies and bosses if Mario and Luigi did not get damage from them or Popple does not take the item away
Great Force
- Is an item from which we gain by making 4 different types of coffee, Great Force allows you to increase and getting more damage for Mario and Luigi, it will be used on bosses
Bowser
- We use jumping to defeat Bowser, we get Great instead of Excellence because it saves 2 frames, Great also has a 2 frame window, on the first attack we jump because if we get hit, bowser will shoot a fireball again
We turn on Easy Mode in the options, this makes Mario and Luigi stronger for battles
Goombas
- We just jump, we do the 3rd fight which is optional because we need to get a level for Luigi to fight Fawful
Fawful
- We jump, with his attack on Mario and Luigi, on Mario we use guard because it saves 6 frames than jumping, on Luigi we jump because guard loses 37 frames than jumping
Minigame
- We go through Stages to get 14 beans, from stage 4 we can choose what level of stage we want to do, Stage 5 is not done because it is a compilation of all the previous stages and wastes more time, we do stage 4 and 2 as a choice because they are faster than stage 1 and 3, stage 2 is 29 slower compared to stage 4, but it is faster than stage 4 because of the second option window and the 2 extra animations of getting beans
Using a jump on Mario and Luigi at the same time will allow us to collect 2 coins from a block with 10 coins, which means we can jump on these blocks 5 times instead of 10 to collect all the coins from there.
Tolstar
- We use bros attacks to defeat Tolstar faster, compared to GBA, syrups are not required here due to increased damage thanks to Easy Mode
Beanie
- I manipulate RNG by entering a fight with them in a different frame and performing attacks to get Woo Beans, the drop manipulation depends on the frame of entry of the fight or attack and how we achieve.
Hoohooros
- In this fight we have to advance bros attacks to Super on the next boss, even though the pillars have 3 HP the bros attacks are required to advance faster, due to the fact that on Luigi I already used Bounce Bros on Beanie, I didn't have to use this attack on the one pillar.
We take advantage of the collisions in the upper wall with the High Jump to save time, jumping in a good place will allow us to jump into the wall causing the game to move Mario and Luigi to the right to the upper wall so that we will be moved to the top.
Dragohoho
- Using guard and getting damage is faster than jumping, in the second round mario I save time using jump because it saves frames compared to Super Splash Bros and Dragohoho doesn't get a fury so he doesn't shoot the third ball.
As the game presents us with Bowser's Minions mode, we enter Gear and equip the Bwaha Badge for the next fight.
Queen Bean
- In this fight we have to use Super Splash Bros to attack the queen's head, in this fight however we have to take syrup so mario can beat her faster, in the hand attacks, in the first one I use guard to save time, in the second one using the hammer saves time.
I'm buying a Castle Badge for the next fight due to the fact that a badge that is better than what we bought requires an amiibo from that NPC by the stairs which is not possible in this TAS to get.
Popple & Rookie
- Takes an extra turn due to badge, getting damage from last hammer from Rookie saves 2 frames and before fireball saves 3 frames, using guard on Popple attack before running away saves a few frames than jumping.
Wiggler
- We put Rookie Emblem A on Mario to deal more damage, Chopper Bros on this version is nerfed so we won't be able to beat the wiggler in one attack, I use Super Bounce Bros on the red body parts to weaken the wiggler faster, Excellent at this stage with Knockback Bros loses 52 frames than unsuccessful A presses, Knockback Bros is also faster than Bounce Bros.
Chuckolator
- Getting damage loses time, it makes no difference if at the bubbles we jump or use guard.