View Page Source

Back to Page
Revision 1 (current)
Edited by TiKevin83 on 9/8/2024 11:04 PM
!Karnaaj Rally

Karnaaj Rally (a satirical misspelling of Carnage Rally) is a GBA racing game that received positive critical reception but also some negative reception and relatively obscurity due to the absurd spelling of its name and the even more absurd cover artwork.

https://en.wikipedia.org/wiki/Karnaaj_Rally

3 modes, easy/medium/hard. There are also a number of special game modes available via entering specific names at character creation:

||Effect|Name||
|Play as Mr. Leppa|LEPPA|
|Start with all tracks and cars available. Also givesa bonus race for carrer mode|IDRULEZ|
|Start with level 2 tracks and cars. Also gives $2,000|LIGA-I|
|Start with level 3 tracks and cars. Also gives $3,000|LIGA-II|
|Start with level 4 tracks and cars. Also gives $4,000|LIGA-III|

!!Strategy notes

Collision seems to frequently be beneficial, colliding with boulders or other environment bits tends to accelerate the vehicle away from the collision faster.

To progress through winning seasons 1/2/3, you need to at least tie for the lead in points. Points are collected 3/2/1/0 for 1st/2nd/3rd/4th. The first season has 6 races, the 2nd has 8, and the 3rd has 10. To win the first season then it is necessary to win at least 3 races, the 2nd season at least 4, and the 3rd season at least 5. It is not known for sure if a 4 way tie results in advancing so an additional win may be needed each season.

Skipping a race can be done by opening the menu and selecting "abort" once a race has started.

It is also not known yet for TAS purposes which of the 6/8/10 races are fastest to skip, as in RTA runs skips are used strategically to end races early when behind, but in TAS we can always guarantee getting first in a race so skips can be used for the slowest races.

Each season has 3, 4, and then 5 unique tracks that are run normally and then in reverse. The order of tracks is randomized each season making it necessary to watch the names to know which to skip once the fastest tracks are identified.