View Page Source

Revision (current)
Last Updated by Unknown on 1/1/2022 6:13 PM
Back to Page

!!! Foreword

The purpose of this page is to document all the known tricks and codes of the Genesis/Megadrive game Dune: The Battle for Arrakis.


%%TOC%%

!!! Cheat codes
!!In-game codes
Level codes
||Level                || Atreides               || Ordos      || Harkonnen
||2 |DIPLOMATIC |DOMINATION |DEMOLITION
||3 |SPICEDANCE |SPICESABRE |SPICESATYR
||4 |ETERNALSUN |ARRAKISSUN |BURNINGSUN
||5 |DEFTHUNTER |COLDHUNTER |DARKHUNTER
||6 |FAIRMENTAT |WILYMENTAT |EVILMENTAT
||7 |ASHLIKENNY |SLYMELANIE |ITSJOEBWAN
||8 |SONICBLAST |STEALTHWAR |DEVASTATOR
||9 |DUNERUNNER |POWERCRUSH |DEATHRULER

Misc Codes

To enter these codes, while running a game, pause the game and go to the password screen.
Note that when you enter some of these codes it will sound like an error when you hit the OK button.
||Code|Explanation
||LOOKAROUND |Reveals entire map
||SPLURGEOLA |Provides you with 25,000 credits
||PLAYTESTER |Units can only be killed by Sandworms
||VERSIONNUM |Displays the version number of the game
||DUNEFINALE |Show the ending credits

Unverified codes / Hoaxes
||MONEYMAN |Unlimited credits
||POWERMAN |Full upgrades


!!Game genie codes

Codes taken from [http://www.angelfire.com/games2/codehut/|The code hut].

||Code |Explanation
||BJYT-AA4A| Master code (improved).  Only needed if you get a blank screen when using the codes.  Also makes the game load faster.  Probably not needed on real hardware.  
||RF5A-A6ZA + RF4T-A6WT |Can always see the entire map.  Just scroll the screen in any direction and  you'll be able to see everything.
||AK8T-EA7Y + B5YA-AA5C |Can place your new buildings anywhere on the map.  For example, you can place a vehicle or troop factory right next to the enemy base, put a refinery out in the sand dunes, etc.
||GKPT-JACA |Harvester only has to collect half as much spice before it returns with a full load.  This means the harvester will return twice as fast and you will be given credit for a full load of spice, even though you only collected half a load. May also affect enemy harvesters.
||DFPT-JACA |Harvester only has to collect 1/4 as much spice before it returns with a full load.  This means the harvester will return 4 times faster and you will be given credit for a full load of spice, even though you only collected 1/4.  May also affect enemy harvesters.
||AC4A-NAFT |Refinery doesn't use any energy.
||HC3T-P958 |Windtrap produces twice as much energy.
||BW3T-P758 |Windtrap produces 5x as much energy.
||4C4A-NRFR |Refinery holds 2000 units (instead of 1005).  May work on silos as well.  May also affect enemy refineries.
||YC4A-N8FR |Refinery holds 4000 units (instead of 1005).  May work on silos as well.  May also affect enemy refineries.
||ACZA-BA2T |All vehicles and troops take no damage.  Can be turned on or off at any time. Also affects enemies, so use with caution.  Can be very useful.
||AK0A-JA34 |1 hit destroys any vehicles, troops, or sand worms.  Can be turned on or off at any time.  Also affects enemies, so use with caution.
||AM6T-AA24 |All buildings take no damage.  Can be turned on or off at any time.  Also affects enemies, so use with caution.
||AM6T-AA3C |1 hit destroys any building. Usually, several buildings will be destroyed with 1 hit.  Can be turned on or off at any time.  Also affects enemies, so use with caution.  
||AMAA-NAH0 |The blue trikes (Atreides) move very slowly.
||KSAA-NAH0 |The blue trikes (Atreides) move faster than normal.
||NXAT-NAAJ |The blue trikes (Atreides) do 100 damage per shot (instead of 8).
||4DAT-NRAJ |The blue trikes (Atreides) do 2000 damage per shot (instead of 8).  You can destroy any vehicle or building in the game with 1 shot.
||3DAA-NAGE |The blue trikes (Atreides) can take twice as much damage before they are destroyed.
||JDAA-NNGE |The blue trikes (Atreides) can take 10x as much damage before they are destroyed.
||ADAA-NAGL |The blue trikes (Atreides) cost nothing to build.
||K5AT-NAAG |The blue trikes (Atreides) can attack any target from anywhere on the map, no matter how far away it is.  This means you can attack enemy bases from the safety of your own base.
||7Z2A-LGAA |Automatically win mission 1  (Atreides House only).
||BB2T-LRFC |Start mission 2 with 1800 credits (Atreides House only).
||MK2T-LYFC |Start mission 2 with 2650 credits (Atreides House only).


!!!RAM-addresses
Here's the known RAM-addresses for this game.
||Address |Explanation
||00FF27E2 |RAM address for the spice harvester #1 spice load. 
||C742|Selected harvester's spice load. Also applies when building something.
||D6C2|Shows available money
||C04C|Shows the current level. Poke it with value 1-9 and restart mission to level select.

!!!Lua scripts
r57shell has put up a script at https://gist.github.com/realmonster/20940bafbdfbbccca7968cf392953ed1

!!!Todo
*Here are some tasks that needs to be taken care of for this game:
**Add more about version differences between the ROMs
**Add TAS-specific details
**Add RAM-addresses


!!!External resources
[http://www.gamefaqs.com/console/genesis/file/586152/1520|Ledmeister's guide on GameFAQs.com]

[http://www.Ledmeister.com|Ledmeister.com has exstensive knowledge about this game]

[http://www.angelfire.com/games2/codehut/|The code hut - Gamegenie codes]

[http://gamehacking.org/game/15032|GameHacking.org]


!!!Discussion forum
You can talk about the game in [Forum/Topics/2865|this thread] on the forum.