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Revision 5 (current)
Edited by CoolHandMike on 7/26/2024 5:34 AM
!Draft 20240725
!BizHawk 2.9.2

*DiscoHawk
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3859|#3859] Discohawk About Page has Google Code link

*EmuHawk
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3957|#3957] N64 Background analog input being read even when turned off
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3916|#3916] Firmware autodetection fails if hash in FirmwareDatabase is lowercase
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3915|#3915] Bump up FFmpeg Writer above AVI Writer
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3807|#3807] Latest dev build issues in window mode (black screen until resize)
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3900|#3900]  Restore Default Current Tab in Hotkeys
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3858|#3858] Unsetting the WRAM pattern for NesHawk was broken by previous fix
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3845|#3845] [https://github.com/TASEmulators/BizHawk/pull/3913|#3913]  CPCHawk -  Incorrect Text Label Under "Other Non-Sync Settings"
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3843|#3843] Random crashes when playing PS1 games on Manjaro Linux
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3835|#3835] Make the Admin privs warning less useless for the user
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3833|#3833] Freezing many values in hex editor, then choosing not to freeze will still freeze the first value (Bizhawk 2.8)
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3826|#3826] [https://github.com/TASEmulators/BizHawk/pull/3872|#3872] Add some larger sizes to View -> Window Size
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3781|#3781] HQ2X broken in latest dev builds ok in 2.9.1
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3776|#3776] Problems when adding padding to the EmuCore drawing surface
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3770|#3770] [https://github.com/TASEmulators/BizHawk/pull/3867|#3876]  Remove DInput input adapter
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3763|#3763] Movie creation: GB firmware defaulting is unintuitive
**Fixed [https://github.com/TASEmulators/BizHawk/pull/3751|#3751] [https://github.com/TASEmulators/BizHawk/issues/3750|#3750]  EmuHawk 2.9.1 doesn't release file after closing game
**Fixed [https://github.com/TASEmulators/BizHawk/pull/3747|#3747]  [https://github.com/TASEmulators/BizHawk/issues/3741|#3741] Input display doesn't update when loading states in read-only mode
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3737|#3737] EmuHawk consumes extra GPU while paused
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3724|#3724] RamSearch dialog is initialized twice on load
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3693|#3693] SubGBHawk settings can't be opened through GB -> Settings
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3679|#3679] FFmpeg custom commands can mess up video output extension
**Fixed [https://github.com/TASEmulators/BizHawk/pull/3690|#3690] [https://github.com/TASEmulators/BizHawk/issues/3669|#3669] gui.pixeltext is misaligned when message starts with too many spaces
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3644|#3644]   BizHawk does not inhibit display or system sleep while running
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3570|#3570] Movie importing requires a rom to be loaded
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3567|#3567] NES cheats compare byte changes every core reboot
**Fixed [https://github.com/TASEmulators/BizHawk/pull/3690|#3690]  [https://github.com/TASEmulators/BizHawk/issues/3527|#3527] Hex editor shows wrong "File on Disk" when switching games
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3523|#3523] Cheat serialisation is borked
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3481|#3481]  Hotkey to accept background input 
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3341|#3341] Crash when any of cropping parameters are set to very high negative value (ex. -1000000)
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3177|#3177] [[import Movie]] .smv import on BSNES Core, when Snes9X core selecte
**Fixed [https://github.com/TASEmulators/BizHawk/issues/2605|#2605] OSD not affected by system UI scale
**Fixed [https://github.com/TASEmulators/BizHawk/issues/2319|#2319] Switch pro controller not supported
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/1879|#1879] Add low-level support for the Nintendo GameCube Controller Adapter drivers (on host) 
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/1482|#1482] Request: CHD file format support
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3975|#3975] Fix Uzebox framerate
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3935|#3935]  Refactor IControlMainform handling in Mainform
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3914|#3914] Expanded color palette object inside Nes PPU Viewer
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3869|#3869] Replace SortedSet with SortedList<T> in InputRoll (better performance)
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3733|#3733] Allow migrating non-SHA1 hashes on movie import
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3728|#3728]  Change Odyssey 2 framerate
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3682|#3682]  Allow pasting 0xHHHH-formatted numbers in a HexTextBox (e.g. in WatchEditor)
**MultiDisk Bundler
*** Enhancement [https://github.com/TASEmulators/BizHawk/issues/3950|#3950] Support drag'n'drop in multidisk bundle
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/3947|#3947] Allow bundler to edit loaded currently xml
**Lua Console
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3912|#3912] [[Linux]] Problems on drag-and-drop of lua script  
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/3814|#3814] Allow loading of multiple Lua Scripts/Sessions from the command line
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3810|#3810] Lua console.log doesn't output null/nil like it used to
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3678|#3678] LUA Console instant crash on startup
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/3650|#3650] Remove quick create file button from Lua Console
**Lua
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3897|#3897] Script using tastudio.onqueryitemtext gets IndexOutOfRangeException after updating from 2.8
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/2600|#2600] Unable to fully display two .lua scripts at the same time in 2.6 
**Ram Search
***Enhancement [https://github.com/TASEmulators/BizHawk/pull/3954|#3954]  Refactor RamSearch to increase speed and improve functionality
**Ram Watch
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/3688|#3688] Input display seems to use hardcoded 0 instead of AxisSpec.Neutral when under specific circumstances
***Enhancement [https://github.com/TASEmulators/BizHawk/pull/3802|#3802]  Add setting to control what happens when double-clicking RAM watch 
**Retroachievements
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3863|#3863] [[PSX]][[Octoshock+Nymashock]][[Gex - Enter the Gecko]] BizHawk 2.9.1 locks up when attempting to load Gex - Enter the Gecko for PSX for both included cores
**TAStudio
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3973|#3973] Crash in Linux version when discard unsaved TAStudio changes after triggering rom load
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/3969|#3969] Improved Clear Frame performance
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3968|#3968] Opening a .tasproj file and reordering branches would cause exception
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3967|#3967] Switching quickstate slot with TAStudio open crashes EmuHawk
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3933|#3933] TAStudio suggests to save tasproj changes on every bk2 import 
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3899|#3899] Marker changes to branches can save even when the branch itself isn't saved
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3870|#3870] Loading a tasproj does not dispose the rewind buffer 
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3685|#3685] TAStudio axis cell is set to 0 instead of AxisSpec.Neutral under specific circumstances
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/3504|#3504] TAStudio .bk2 export is disabled until a .tasproj is saved
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3500|#3500] TAStudio recording mode may get toggled on erroneously 
***Fixed [https://github.com/TASEmulators/BizHawk/issues/3499|#3499] TAStudio NullReferenceException after movie playback
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/3124|#3124] Add tooltip to TAStudio column headers w/ full name of button/axis
***Enhancement [https://github.com/TASEmulators/BizHawk/issues/2144|#2144] Painting input on TAStudio's tiles should disable recording mode
***Enhancement [https://github.com/TASEmulators/BizHawk/pull/3936|#3936]  Fix possible TAStudio NRE
**Trace Logger
***Enhancement [https://github.com/TASEmulators/BizHawk/pull/3964|#3964]  Neshawk Tracelogger no longer prints incorrect addresses if a branch would overflow/underflow the PC
*Ares64 core
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3972|#3972] Hang when using "Hide Lag Frames" on Linux 
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3710|#3710] Pull Ares64 from upstream to fix Rareware games

*BSNES
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3891|#3891] Fixed bsnes build 

*Encore (Future Core for 3DS In Development)
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3931|#3931] 3DS tilt not working 

*GBHawk
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3692|#3692] SubGBHawk doesn't record IsCGBMode 1 to movies

*Genplus-gx
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3955|#3955] Fixed Jeopardy for Sega CD crash
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3942|#3942]  SMS - Pause button missing in controller config (devbuild f0bc8fbd)
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3919|#3919] SMS Paddle games don't load and use SMSHawk instead 
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3918|#3918] "Remove Per-Line Sprite Limit" feature no longer works
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3917|#3917]  "VDP mode" option (for eliminate region lockups / megakey behavior) 
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3906|#3906] Enabling BIOS does not launch the game after the startup sequence.
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3905|#3905] No option for overscan
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3214|#3214]    [https://github.com/TASEmulators/BizHawk/pull/3896|#3896]   Wire up Game Gear, Master System, and SG-1000 support in Genplus-gx
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3850|#3850] SegaCD: Dungeon Explorer broken in Bizhawk
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3662|#3662] CRAM memorydomain is scrambled
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3889|#3889]  Update Genesis Plus GX Core 
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3655|#3655]  Gensplus-gx audio (updated) 
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3902|#3902] Wiring up GPGX as core for SMS, GG, and SG
**Fixed [https://github.com/TASEmulators/BizHawk/issues/2901|#2901]  Manually editing CRAM in Genesis does not work correctly
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/2230|#2230]  Add TMSS to Genesis Core
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3927|#3927] Fixing a wrong variable name that caused a crash in GPGX's load state

*MAME
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3721|#3721] Missing mnemonic for Jurassic Park arcade Coin Input
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3715|#3715]  MAME: Non-Sync options to hide the gear hud in certain games
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3704|#3704] Exception when Arcade movie recording -- Bizhawk (dev build) crashes when trying to record some games that have duplicate / mirrored controls

*melonDS
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3535|#3535] Error when creating any NDS cheats
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3534|#3534] MelonDS: screen rotate doesn't work correctly with window size 2x and higher and "Maintain aspect ratio" set
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3397|#3397] Hotel Dusk - Room 215, Chapter 8 puzzle is impossible

*Mupen64Plus
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3929|#3929]  [[Security]] Sandbox escape in Mupen64Plus core
**Fixed [https://github.com/TASEmulators/BizHawk/issues/1862|#1862] non-VI lag frames doesn't work

*NesHawk
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3963|#3963] Tracelogger shows a 32 bit address when a branch wraps around address $FFFF
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3854|#3854] NESHawk: missing palette RAM memory domain
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3856|#3856] NESHawk initial RAM pattern override length must be a multiply of 2, otherwise changes cannot be applied 
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3664|#3664] NullReferenceException on Gimmick! (JP) (NesHawk, Mapper 69)

*PUAE (New Experimental Core for Amiga)
**Added [https://github.com/TASEmulators/BizHawk/pull/3941|#3941] PUAE core

*QuickerNes
**Enhancement [https://github.com/TASEmulators/BizHawk/issues/3676|#3676] CIRAM (nametables) is read-only
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3668|#3668] QuickNes has color deviation
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3839|#3839]  Replace QuickNES core with QuickerNES

*Snes9x
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3817|#3817] [https://github.com/TASEmulators/BizHawk/issues/3787|#3787]  Snes9x doesn't let P2 go left, but new BSNES does
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3788|#3788] SNES9X Core Doom dots issue corrected years ago upstream
**Enhancement [https://github.com/TASEmulators/BizHawk/pull/3729|#3729] Update snes9x to 1.62.3

*SubNesHawk
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3949|#3949]  SubNesHawk doesn't recognize FDS disk operations

*TIC-80
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3938|#3938]  TIC-80 mouse inputs not working as expected 
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3726|#3726]  TIC-80 floating point error (Super Meat Boy demake)

*TurboNyma
**Fixed [https://github.com/TASEmulators/BizHawk/issues/3663|#3663]  pce bug Lady Sword - Ryakudatsu Sareta 10-nin no Otome (Japan) (Unl)