View Page Source

Back to Page
Revision 67 (current)
Edited by Zeupar on 2/9/2014 2:14 PM
[http://i56.photobucket.com/albums/g178/ybab321/belfastlandfill.jpg|right]
%%TOC%%

!! RAM Addresses
See Metroid Fusion / Metroid Zero Mission RAM addresses [http://interdpth.arc-nova.org/PJs stuff|here] now.

! Spiderman 3 RAM addresses
* {{0x0200B6D8}}: Black Suit Counter
* {{0x02027F88}}: Search and Rescue 1 Horizontal Speed
* {{0x02027F8C}}: Search and Rescue 1 Vertical Speed
* {{0x0202A5D4}}: Search and Rescue 2 Horizontal Speed
* {{0x0202A5D8}}: Search and Rescue 2 Vertical Speed
* {{0x0202BB84}}: Goblin Hunt Horizontal Speed
* {{0x0202BB78}}: Goblin Hunt Vertical Speed
* {{0x020182D0}}: Goblin Hunt Fight Horizontal Speed
* {{0x020182D4}}: Goblin Hunt Fight Vertical Speed
* {{0x020166B8}}: Spidey Saves 1 Horizontal Speed
* {{0x020166BC}}: Spidey Saves 1 Vertical Speed
* {{0x0201819C}}: Spidey Saves 2 Horizontal Speed
* {{0x020181A0}}: Spidey Saves 2 Vertical Speed
* {{0x020337BC}}: Sandstorm Horizontal Speed
* {{0x020337C0}}: Sandstorm Vertical Speed
* {{0x02024534}}: The Dark Side Horizontal Speed
* {{0x02024538}}: The Dark Side Vertical Speed
* {{0x02023FC0}}: Court Disorder 1 Horizontal Speed
* {{0x02023FC4}}: Court Disorder 1 Vertical Speed
* {{0x0201A0C8}}: Court Disorder 2 Horizontal Speed
* {{0x0201A0C4}}: Court Disorder 2 Vertical Speed
* {{0x02031488}}: Follow That Limo Horizontal Speed
* {{0x0203148C}}: Follow That Limo Vertical Speed
* {{0x02016D20}}: Follow That Limo Fight Horizontal Speed
* {{0x02016D24}}: Follow That Limo Fight Vertical Speed
* {{0x02017ABC}}: Kingpin's Mansion 1 Horizontal Speed
* {{0x020178B4}}: Kingpin's Mansion 1 Vertical Speed
* {{0x02023650}}: Kingpin's Mansion 2 Horizontal Speed
* {{0x02023654}}: Kingpin's Mansion 2 Vertical Speed
* {{0x02023D88}}: Totally Amped Horizontal Speed
* {{0x02023D8C}}: Totally Amped Vertical Speed
* {{0x0201ED9C}}: Totally Amped Fight Horizontal Speed
* {{0x0201EDA0}}: Totally Amped Fight Vertical Speed
* {{0x0202A9D8}}: Subway Rumble 1 Horizontal Speed
* {{0x0202A9DC}}: Subway Rumble 1 Vertical Speed
* {{0x0202AA90}}: Subway Rumble 2 Horizontal Speed
* {{0x0202AA94}}: Subway Rumble 2 Vertical Speed
* {{0x02026A44}}: Subway Rumble 3 Horizontal Speed
* {{0x02026A48}}: Subway Rumble 3 Vertical Speed
* {{0x02027870}}: Toxic Shock 1 Horizontal Speed
* {{0x02027874}}: Toxic Shock 1 Vertical Speed
* {{0x020278DC}}: Toxic Shock 2 Horizontal Speed
* {{0x020278F0}}: Toxic Shock 2 Vertical Speed
* {{0x02025D44}}: Bombs Away 1 Horizontal Speed
* {{0x02025D48}}: Bombs Away 1 Vertical Speed
* {{0x02027504}}: Bombs Away 2 Horizontal Speed
* {{0x02027508}}: Bombs Away 2 Vertical Speed
* {{0x0203325C}}: 'Copter Chase 1 Horizontal Speed
* {{0x02033260}}: 'Copter Chase 1 Vertical Speed
* {{0x02034E28}}: 'Copter Chase 2 Horizontal Speed
* {{0x02034E2C}}: 'Copter Chase 2 Vertical Speed
* {{0x0201D144}}: 'Copter Chase Fight Horizontal Speed
* {{0x0201D148}}: 'Copter Chase Fight Vertical Speed
* {{0x020289A4}}: Sand Hassles Horizontal Speed
* {{0x020289A8}}: Sand Hassles Vertical Speed
* {{0x020218F0}}: Sand Hassles Fight Horizontal Speed
* {{0x020218F4}}: Sand Hassles Fight Vertical Speed
* {{0x0202F678}}: Quick Sand 1 Horizontal Speed
* {{0x0202F67C}}: Quick Sand 1 Vertical Speed
* {{0x0201F774}}: Quick Sand 2 Horizontal Speed
* {{0x0201F778}}: Quick Sand 2 Vertical Speed
* {{0x0201F660}}: Quick Sand Fight Horizontal Speed
* {{0x0201F664}}: Quick Sand Fight Vertical Speed

!! Boss Stats
! Super Metroid Boss Stats
||Boss name	||Health RAM location	||Health
|Kraid		|7E0F8C			|1000
|Phantoon	|7E0F8C			|2500 4x super missiles
|Draygon	|7E0F8C			|6000 1x shinespark
|Ridley		|7E0F8C			|18000 4x super missiles
|Mother Brain	|7E0FCC			|6 shots/3000/0%\18000/0%\36000[#1]

! Metroid Zero Mission Boss Stats
||Boss name	||Health RAM location	||Health
|Kraid		|030001C0		|300
|Ridley		|030001C0		|1000
|Zebetites	|03000496		|140
|Mother Brain	|03000578		|700
|Mecha-Ridley	|03000716		|200/0%\360[#1] 3x health with 100%

! Metroid Fusion Boss Stats
||Boss name	||Health RAM location	||Health
|Arachnus	|030001C4		|150
|Zazabi		|03000790		|100
|Serris		|030001C4		|50
|BOX		|03000314		|300
|Mega-X		|030001FC		|100
|Yakuza		|03000154		|1000/<50%\500[#2]
|Nettori	|03000234		|2000
|Nightmare	|030003F4/03000790	|600/0%\1200[#1]
|X-BOX		|0300034C		|500
|Ridley		|030001C4		|4500
|SA-X		|0300018C		|350/0%\600[#1]
|Omega Metroid	|03000154/030001FC	|1200

[1]: When its health gets to 0, its health increases.%%%
[2]: When its health gets below 500, its health increases to 500.

!! Super Metroid Enemy Stats
* x0: No damage
* x1: Half normal damage
* x2: Normal damage
* x4: Twice normal damage
* 0x: Freezes before death
* 8x: Not freezable
* FF: Freezes immediately, but not killable

||Enemy ID	||Health	||Internal name	||Damage multipliers%%% {{_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Normal%%%[|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave%%%[|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Ice%%%[|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Ice%%%[|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Spazer%%%[|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Spazer%%%[|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Ice/Spazer%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Ice/Spazer%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Plasma%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Plasma%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Ice/Plasma%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Ice/Plasma%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Missiles%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Super Missiles%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Bombs%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Power Bombs%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Speed Boosting%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Shinespark%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_''''_''''_''''_} Screw Attack%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_''''_''''_''''_} Charge/Hyper/SBA%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _''''_''''_''''_} Pseudo Screw Attack%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]   _} Unused%%%[|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]  [|]}}||
|CEBF		|1000		|BOYON     	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 02 02 00 00 00 00 02 02}}	|
|CEFF		|20		|STOKE     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|CF3F		|20000		|KAME      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|CF7F		|20000		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|CFBF		|100		|PUYO      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|CFFF		|60		|SABOTEN   	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D03F		|20		|TOGE      	|{{00 00 00 00 00 00 00 00 02 02 02 02 00 02 00 02 02 02 02 02 02 02}}	|
|D07F		|20		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D0BF		|20		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D0FF		|9		|MERO      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D13F		|30		|MELLA     	|{{02 02 04 04 02 02 04 04 02 02 04 04 02 02 02 02 02 02 02 02 02 02}}	|
|D17F		|100		|MEMU      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D1BF		|90		|MULTI     	|{{02 02 04 04 02 02 04 04 02 02 04 04 02 02 02 02 02 02 02 02 02 02}}	|
|D1FF		|1		|POLYP     	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|D23F		|10		|RINKA     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D27F		|45		|RIO       	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D2BF		|300		|SQUEEWPT  	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}}	|
|D2FF		|120		|GERUDA    	|{{02 02 04 04 02 02 04 04 02 02 04 04 02 02 00 02 02 02 02 02 02 02}}	|
|D33F		|900		|HOLTZ     	|{{02 02 04 04 02 02 04 04 02 02 04 04 00 02 00 02 02 02 02 02 02 02}}	|
|D37F		|300		|OUM       	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|D3BF		|100		|HIRU      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D3FF		|200		|RIPPER2   	|{{00 00 00 00 00 00 80 00 00 00 00 00 02 02 00 02 00 02 02 00 00 02}}	|
|D43F		|200		|RIPPER2   	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}}	|
|D47F		|200		|RIPPER    	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}}	|
|D4BF		|300		|DRAGON    	|{{00 00 FF FF 00 00 FF FF 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D4FF		|20		|SHUTTER   	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}}	|
|D53F		|20		|SHUTTER2  	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}}	|
|D57F		|20		|SHUTTER2  	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}}	|
|D5BF		|20		|SHUTTER2  	|{{02 02 02 02 02 02 02 02 02 02 82 82 00 00 00 00 00 00 00 02 00 00}}	|
|D5FF		|20		|SHUTTER2  	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}}	|
|D63F		|30		|WAVER     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D67F		|50		|METALEE   	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 02 02 00 00 02 00 02 02}}	|
|D6BF		|20		|HOTARY    	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D6FF		|300		|FISH      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D73F		|40		|		|{{                                                                 }}	|
|D77F		|200		|KANI      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|D7BF		|50		|OUMU      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|D7FF		|20		|KAMER     	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}}	|
|D83F		|20		|KAMER     	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|D87F		|20		|SBUG      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|D8BF		|20		|SBUG      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|D8FF		|100		|METMOD    	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D93F		|60		|SSIDE     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D97F		|120		|SDEATH    	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D9BF		|320		|SIDE      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|D9FF		|1500		|SIDE      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00}}	|
|DA3F		|800		|DESSGEEGA 	|{{00 00 00 00 01 01 01 01 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|DA7F		|40		|ZOA       	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|DABF		|30		|VIOLA     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|DAFF		|0		|		|{{                                                                 }}	|
|DB3F		|10		|BANG      	|{{02 02 02 02 02 02 02 02 02 02 02 02 00 00 00 00 00 00 00 02 00 00}}	|
|DB7F		|15		|SKREE     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|DBBF		|10		|YARD      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|DBFF		|200		|REFLEC    	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|DC3F		|15		|HZOOMER   	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|DC7F		|30		|ZEELA     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|DCBF		|40		|NOVA      	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|DCFF		|15		|ZOOMER    	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}}	|
|DD3F		|15		|MZOOMER   	|{{00 00 00 00 00 00 00 00 02 02 02 02 00 00 02 02 00 00 02 00 00 00}}	|
|DD7F		|500		|METROID   	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 02 04 00 01 02 02 02 00 02 02}}	|
|DDBF		|32767		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 82 80 80 80 00 80 80}}	|
|DDFF		|32767		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 82 80 80 80 00 80 80}}	|
|DE3F		|6000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}}	|
|DE7F		|6000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}}	|
|DEBF		|6000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}}	|
|DEFF		|6000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}}	|
|DF3F		|960		|		|{{80 82 82 82 80 82 82 82 82 82 82 82 82 82 80 80 80 80 80 04 80 80}}	|
|DF7F		|960		|		|{{80 82 82 82 80 82 82 82 82 82 82 82 82 82 80 80 80 80 80 04 80 80}}	|
|DFBF		|20		|RSTONE    	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 02 02}}	|
|DFFF		|500		|KZAN      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E03F		|500		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E07F		|20		|HIBASHI   	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E0BF		|40		|PUROMI    	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E0FF		|400		|SCLAYD    	|{{82 82 82 82 82 82 82 82 82 82 82 82 84 84 82 82 82 82 82 02 80 80}}	|
|E13F		|32767		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 82 80 80 80 82 80 80}}	|
|E17F		|18000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 82 80 80 80 82 80 80}}	|
|E1BF		|18000		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E1FF		|32767		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E23F		|40		|		|{{                                                                 }}	|
|E27F		|1000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 00 80 80}}	|
|E2BF		|1000		|		|{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 80 80 80 80 80 02 80 80}}	|
|E2FF		|1000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}}	|
|E33F		|1000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}}	|
|E37F		|1000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}}	|
|E3BF		|1000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}}	|
|E3FF		|1000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}}	|
|E43F		|10		|		|{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 82 02 82 82}}	|
|E47F		|10		|		|{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 82 02 82 82}}	|
|E4BF		|2500		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}}	|
|E4FF		|2500		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}}	|
|E53F		|2500		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}}	|
|E57F		|2500		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}}	|
|E5BF		|32767		|		|{{                                                                 }}	|
|E5FF		|32767		|		|{{                                                                 }}	|
|E63F		|300		|EBI       	|{{02 02 FF FF 02 02 FF FF 02 02 82 82 02 02 02 02 02 02 02 02 02 02}}	|
|E67F		|300		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E6BF		|20		|EYE       	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E6FF		|20		|FUNE      	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 02 02 00 00 00 02}}	|
|E73F		|20		|NAMI      	|{{00 00 00 00 00 00 00 00 00 00 FF FF 00 00 00 00 00 00 02 00 02 02}}	|
|E77F		|300		|GAI       	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|E7BF		|20		|HAND      	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 00 02 02 00 00 00 02}}	|
|E7FF		|1600		|KAGO      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00}}	|
|E83F		|20		|LAVAMAN   	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 02 02 00 00 00 02}}	|
|E87F		|60		|NOMI      	|{{00 00 FF FF 00 00 FF FF 00 00 FF FF 02 02 04 04 02 02 02 00 00 02}}	|
|E8BF		|10		|PUU       	|{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 02 82 82}}	|
|E8FF		|800		|ROBO      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E93F		|450		|ROBO2     	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|E97F		|100		|PIPE      	|{{80 80 80 80 80 80 80 80 02 02 82 82 02 02 02 02 02 02 02 02 02 02}}	|
|E9BF		|200		|NDRA      	|{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 02 02}}	|
|E9FF		|250		|ATOMIC    	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|EA3F		|80		|SPA       	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EA7F		|20		|KOMA      	|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EABF		|60		|HACHI1    	|{{01 01 01 01 01 01 01 01 01 01 01 01 04 04 00 02 02 02 02 02 02 02}}	|
|EAFF		|60		|		|{{01 01 01 01 01 01 01 01 01 01 01 01 04 04 00 02 02 02 02 02 02 02}}	|
|EB3F		|360		|HACHI2    	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 00 02 02 02 02 02 02 02}}	|
|EB7F		|360		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 00 02 02 02 02 02 02 02}}	|
|EBBF		|1800		|HACHI3    	|{{00 00 81 81 81 82 82 82 82 82 82 82 00 02 00 00 02 02 04 82 00 02}}	|
|EBFF		|1800		|		|{{00 00 81 81 81 82 82 82 82 82 82 82 00 02 00 00 02 02 04 82 00 02}}	|
|EC3F		|18000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 02 80 80}}	|
|EC7F		|18000		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}}	|
|ECBF		|3200		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|ECFF		|1000		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|ED3F		|1000		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|ED7F		|320		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EDBF		|320		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EDFF		|1000		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EE3F		|1000		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EE7F		|1000		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EEBF		|3200		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|EEFF		|800		|		|{{02 02 82 82 02 02 82 82 02 02 82 82 02 04 00 00 00 00 00 02 00 00}}	|
|EF3F		|800		|		|{{02 02 82 82 02 02 82 82 02 02 82 82 02 04 00 00 00 00 00 02 00 00}}	|
|EF7F		|13500		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 00 00 00 00 02 02 00}}	|
|EFBF		|13500		|		|{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 00 00 00 00 02 02 00}}	|
|EFFF		|3000		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|F03F		|3000		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|F07F		|300		|DORI      	|{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 00 00 00 00 00 00}}	|
|F0BF		|20		|		|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|F0FF		|20		|		|{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}}	|
|F153		|20		|		|{{                                                                 }}	|
|F193		|9		|ZEB       	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|F1D3		|30		|ZEBBO     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|F213		|20		|GAMET     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|F253		|10		|GEEGA     	|{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}}	|
|F293		|3000		|BOTOON    	|{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 02 80 80}}	|
|F2D3		|3000		|		|{{                                                                 }}	|
|F313		|3000		|		|{{                                                                 }}	|
|F353		|20		|BATTA1    	|{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}}	|
|F393		|90		|BATTA1Br  	|{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}}	|
|F3D3		|200		|BATTA1No  	|{{00 02 04 04 02 02 04 04 02 02 04 04 04 04 02 02 02 02 02 02 02 02}}	|
|F413		|900		|BATTA1Na  	|{{00 00 00 00 00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02 02 02}}	|
|F453		|300		|BATTA1Ma  	|{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}}	|
|F493		|500		|BATTA1Tu  	|{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}}	|
|F4D3		|20		|BATTA2    	|{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}}	|
|F513		|90		|BATTA2Br  	|{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}}	|
|F553		|200		|BATTA2No  	|{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}}	|
|F593		|1800		|BATTA2Na  	|{{80 80 80 80 81 81 81 81 82 82 82 82 02 04 00 00 00 00 00 02 80 00}}	|
|F5D3		|300		|BATTA2Ma  	|{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}}	|
|F613		|500		|BATTA2Tu  	|{{84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 04 84 84}}	|
|F653		|20		|BATTA3    	|{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}}	|
|F693		|90		|BATTA3Br  	|{{00 02 02 02 02 02 02 02 02 02 02 02 04 04 04 02 02 02 02 02 02 02}}	|
|F6D3		|200		|BATTA3No  	|{{00 02 04 04 02 02 04 04 02 02 04 04 04 04 00 02 02 02 02 02 02 02}}	|
|F713		|900		|BATTA3Na  	|{{00 00 00 00 00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02 02 02}}	|
|F753		|300		|BATTA3Ma  	|{{00 00 00 00 00 00 00 00 02 02 02 02 00 00 00 00 02 02 02 00 02 02}}	|
|F793		|500		|BATTA3Tu  	|{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}}	|

!! Weapon Stats
! Super Metroid Weapon Stats
These values are divided by two before being multiplied by an enemy's resistance value for the weapon.

||Name				||Base Damage	||Charged Damage	||Cooldown Time	||
|Beam				|20		|60			|14		|
|Ice				|30		|90			|14		|
|Spazer				|40		|120			|14		|
|Wave				|50		|150			|14		|
|Ice + Spazer			|60		|180			|14		|
|Ice + Wave			|60		|180			|14		|
|Spazer + Plasma		|60		|100			|14		|
|Spazer + Wave			|70		|210			|14		|
|Ice + Spazer + Plasma		|90		|300			|14		|
|Ice + Spazer + Wave		|100		|300			|14		|
|Plasma				|150		|450			|14		|
|Ice + Spazer + Wave + Plasma	|180		|200			|14		|
|Ice + Plasma			|200		|600			|14		|
|Wave + Plasma			|250		|750			|14		|
|Ice + Wave + Plasma		|300		|900			|14		|
|				|		|			|		|
|Bomb				|30		|			|15		|
|Ice SBA			|90		|			|		|
|Missile			|100		|			|9		|
|Power Bomb			|200		|			|39		|
|Spazer SBA			|300		|			|		|
|Wave SBA			|300		|			|		|
|Plasma SBA			|300		|			|		|
|Super Missile			|300		|			|19		|
|Hyper Beam			|450		|			|		|
|Speed Echoes			|4096		|			|		|
|				|		|			|		|
|Pseudo Screw Attack		|200		|			|		|
|Shinesparking			|300		|			|		|
|Speed Boosting			|500		|			|		|
|Screw Attack			|2000		|			|		|

! Metroid Zero Mission Weapon Stats
||Name/number of beams	||Base Damage	||Charged Damage	||Pseudo Screw Attack Damage	||Cooldown Time	||
|0			|2		|8			|8				|6		|
|1			|3		|12			|12				|6		|
|2			|4		|16			|16				|6		|
|3			|5		|20			|20				|6		|
|4			|6		|24			|24				|6		|
|			|		|			|				|		|
|Missile		|20		|			|				|8		|
|Super Missile		|100		|			|				|10		|
|Bomb			|8		|			|				|6		|

! Metroid Fusion Weapon Stats
||Name			||Base Damage	||Charged Damage	||Flare Damage	||Pseudo Screw Attack Damage	||Cooldown Time	||
|Normal			|2		|			|		|				|6		|
|Charge Beam		|4		|20			|6		|14				|6		|
|Wide Beam		|9		|45			|9		|21				|6		|
|Plasma Beam		|9/Frame	|27/Frame		|12		|30				|6		|
|Wave Beam		|9/Frame	|27/Frame		|15		|48				|6		|
|Ice Beam		|18/Frame	|36/Frame		|15		|48				|6		|
|			|		|			|		|				|		|
|Missile		|10		|			|		|				|8		|
|Super Missile		|30		|			|		|				|13		|
|Ice Missile		|40		|			|		|				|14		|
|Diffusion Missile[#3]	|45		|			|		|				|15		|
|Bomb			|8		|			|		|				|6		|
|Power Bomb		|50		|			|		|				|4		|

[3]: The ice wave that spans from a charged diffusion missile does 1 damage to a non-frozen enemy (try it out on a Fune or a Red Fish).

!! Cheat Codes
! CodeBreaker Code Info

 ID:		0000xxxx 000y	x: ROM CRC			y: 2 disables IRQs, 8 indicates CRC Exists
 Hook:		1xxxxxxx 000y	x: ROM offset			y: Code handler store address 0-7 (0x8000100+(y<<22)____)
 OR:		2xxxxxxx yyyy	x: RAM address			y: Value
 8-bit:	3xxxxxxx 00yy	x: RAM address			y: New value
 Slide:	4xxxxxxx yyyy	x: Starting RAM address		y: New value
 		YYYYzzzz XXXX	X: Address increment		Y: Value increment	z: Number of writes
 MemWrite:	5xxxxxxx zzzz	x: Starting RAM address		z: Number of writes
 		yyyyyyyy yyyy	y: New 8-bit values
 AND:		6xxxxxxx yyyy	x: RAM address			y: Value
 If =:		7xxxxxxx yyyy	x: RAM address			y: Value
 16-bit:	8xxxxxxx yyyy	x: RAM address			y: New value
 If !=:	Axxxxxxx yyyy	x: RAM address			y: Value
 If >:		Bxxxxxxx yyyy	x: RAM address			y: Value
 If <:		Cxxxxxxx yyyy	x: RAM address			y: Value
 If Input:	D0000020 yyyy	y: Input value
 	0001	A
 	0002	B
 	0004	Select
 	0008	Start
 	0010	Right
 	0020	Left
 	0040	Up
 	0080	Down
 	0100	R
 	0200	L
 Plus:		Exxxxxxx yyyy	x: RAM address			y: Signed value
 If AND:	Fxxxxxxx yyyy	x: RAM address			y: Value


! Action Replay v1/v2 Code Info

 8-bit:		0xxxxxxx 000000yy	x: RAM address		y: New value
 16-bit:		1xxxxxxx 0000yyyy	x: RAM address		y: New value
 32-bit:		2xxxxxxx yyyyyyyy	x: RAM address		y: New value
 ListWrite:		3000zzzz yyyyyyyy	y: New value		z: Number of writes
 			xxxxxxxx xxxxxxxx	x: RAM addresses
 ROM patch:		60xxxxxx a000yyyy	x: ROM offset>>1	y: New value
 	a: If set, patch is enabled before game starts, else code handler enables patch
 8-bit AR button:	8x1xxxxx 000000yy	x: RAM address		y: New value
 16-bit AR button:	8x2xxxxx 0000yyyy	x: RAM address		y: New value
 Slowdown:		80F00000 0000xxxx	x: Number of AR loops
 If:			Dxxxxxxx 0000yyyy	x: RAM address		y: Value
 ListIf:		E0zzyyyy 0xxxxxxx	x: RAM address		y: Value	z: Number of codes
 Hook:			Fxxxxxxx 00000a0b	x: ROM address
 ID:			yyyyyyyy 001DC0DE	y: ROM ID (AGB-xxxx in ASCII)
 	a: If set, AR must be off when game starts
 	b=1: Don't push r14 when BL'ing
 	b=2: Push r14 when BL'ing
 	b=3: Replace a 32-bit pointer

! Action Replay v3 Code Info

 EOF:				00000000 00000000
 Slowdown:			00000000 0800xx00  x: Number of AR loops
 EndIf				00000000 40000000
 Else				00000000 60000000
 8-bit fill:			00xxxxxx zzzzzzyy  x: Start RAM address	y: New value	z: Number of writes
 16-bit fill:			02xxxxxx zzzzyyyy  x: Start RAM address	y: New value	z: Number of writes
 32-bit:			04xxxxxx yyyyyyyy  x: RAM address	y: New value
 Indirect 8-bit fill:		40xxxxxx zzzzzzyy  x: Start RAM address	y: New value	z: Number of writes
 Indirect 16-bit fill:		42xxxxxx zzzzyyyy  x: Start RAM address	y: New value	z: Number of writes
 Indirect 32-bit:		44xxxxxx yyyyyyyy  x: RAM address	y: New value
 8-bit plus:			80xxxxxx 000000yy  x: RAM address	y: Value
 16-bit plus:			82xxxxxx 0000yyyy  x: RAM address	y: Value
 32-bit plus:			84xxxxxx yyyyyyyy  x: RAM address	y: Value
 Hook:				C4xxxxxx 00000abc  x: ROM address
 ID:				yyyyyyyy 001DC0DE  y: ROM ID (AGB-xxxx in ASCII)
 	a: If set, AR switch must be off when game starts
 	b: Number of codes AR processes at once
 	c: If set, push r14 when BL'ing
 16-bit I/O:			C6xxxxxx 0000yyyy  x: I/O offset	y: New value
 32-bit I/O:			C7xxxxxx yyyyyyyy  x: I/O offset	y: New value
 If:				zzxxxxxx yyyyyyyy  x: RAM Address	y: Value	z: [[Size]+[[Operand]+[[Action]
 	[[Size]			[[Operand]		[[Action]
 	00 8-bit		08 =			00 Execute next code
 	02 16-bit		10 !=			40 Execute next two codes
 	04 32-bit		18 < signed		80 Execute following codes until Else or EndIf
 	06 0-bit		20 > signed		C0 Execute following codes
 				28 <
 				30 >
 				38 AND
 8-bit AR button:		00000000 10xxxxxx  x: RAM address
 				000000yy 00000000  y: New value
 16-bit AR button:		00000000 12xxxxxx  x: RAM address
 				0000yyyy 00000000  y: New value
 32-bit AR button:		00000000 14xxxxxx  x: RAM address
 				yyyyyyyy 00000000  y: New value
 ROM patch 0:			00000000 18xxxxxx  x: ROM offset>>1
 				0000yyyy 00000000  y: New value
 ROM patch 1:			00000000 1Axxxxxx  x: ROM offset>>1
 				0000yyyy 00000000  y: New value
 ROM patch 2:			00000000 1Cxxxxxx  x: ROM offset>>1
 				0000yyyy 00000000  y: New value
 ROM patch 3:			00000000 1Exxxxxx  x: ROM offset>>1
 				0000yyyy 00000000  y: New value
 8-bit slide:			00000000 80xxxxxx  x: Starting RAM address
 				000000yy YYzzXXXX  X: Address increment		y: New value	Y: Value increment	z: Number of writes
 16-bit slide:			00000000 82xxxxxx  x: Starting RAM address
 				0000yyyy YYzzXXXX  X: Address increment		y: New value	Y: Value increment	z: Number of writes
 32-bit slide:			00000000 84xxxxxx  x: Starting RAM address
 				yyyyyyyy YYzzXXXX  X: Address increment		y: New value	Y: Value increment	z: Number of writes

! Metroid Fusion Cheat Codes

||CodeBreaker Cheat Code	||Description
|{{33000014 0001}}		|Map shows timer and items
|{{83000138 0000}}		|In-Game time set to 00:00
|{{83000138 FFFF}}		|In-Game time set to 256:256 [#4]
|{{43000154 0000%%%0000000D 0038}}	|Enemies are invincible
|{{43000172 0001%%%0000000D 0038}}	|Enemies are frozen
|{{330008D9 0000}}		|Stop escape timers
|{{7300097E 0032%%%4300097E 0001%%%00000011 0020%%%7300097E 001E%%%4300097E 0001%%%00000009 0020}}	|Bombs go off instantly
|{{7300097E 0046%%%4300097E 0001%%%00000011 0020}}	|Power Bombs go off instantly
|{{33001249 0001}}		|Invincible
|{{3300124E 0000}}		|No weapon cooldown
|{{33001250 0040}}		|Charge beam always charged
|{{33001253 00A0%%%D0000020 0010%%%8300125E 00A0%%%D0000020 0020%%%8300125E FF60}}	|Always speed boost [#5]
|{{D0000020 0011%%%83001256 0010%%%D0000020 0021%%%83001256 0020}}	|Single wall wall-jumping
|{{74000130 03FE%%%330012DC 0002}}	|Spark when you jump
|{{83001310 0833}}		|Infinite health
|{{33001314 00FA}}		|Infinite missiles
|{{33001318 0040}}		|Infinite power bombs
|{{3300131A 0000}}		|No Beam
|{{2300131A 0001}}		|Charge Beam
|{{2300131A 0002}}		|Wide Beam
|{{2300131A 0004}}		|Plasma Beam
|{{2300131A 0008}}		|Wave Beam
|{{2300131A 0010}}		|Ice Beam
|{{3300131B 0000}}		|No missile/bomb
|{{2300131A 0100}}		|Missile
|{{2300131A 0200}}		|Super Missile
|{{2300131A 0400}}		|Ice Missile
|{{2300131A 0800}}		|Diffusion Missile
|{{2300131A 1000}}		|Bomb
|{{2300131A 2000}}		|Power Bomb
|{{3300131C 0000}}		|No suit/misc.
|{{2300131C 0001}}		|Hi-Jump
|{{2300131C 0002}}		|Speed Booster
|{{2300131C 0004}}		|Space Jump
|{{2300131C 0008}}		|Screw Attack
|{{2300131C 0010}}		|Varia Suit
|{{2300131C 0020}}		|Gravity Suit
|{{2300131C 0040}}		|Morph Ball
|{{3300131D 0000}}		|Security Level 0
|{{3300131D 0001}}		|Security Level 1
|{{3300131D 0002}}		|Security Level 2
|{{3300131D 0003}}		|Security Level 3
|{{3300131D 0004}}		|Security Level 4
|{{3300151E 0000}}		|0%
|{{3300151E 0064}}		|100%
|{{83004D28 4E73%%%83004D2A 4E73%%%83004D2C 53E9%%%83004D2E 7280%%%83004D30 5547%%%83004D32 4068%%%83004D34 7FFF%%%83004D36 03FF%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 02B5%%%83004D42 5B32%%%83004D44 31E8%%%83004D46 28A6}}	|Fusion suit colours
|{{83004D28 4E73%%%83004D2A 0000%%%83004D2C 03FC%%%83004D2E 0F0E%%%83004D30 614C%%%83004D32 200A%%%83004D34 7FFF%%%83004D36 02DE%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 3C17%%%83004D42 5B32%%%83004D44 3E4A%%%83004D46 1946}}	|Varia suit colours
|{{83004D28 4E73%%%83004D2A 0000%%%83004D2C 5E9B%%%83004D2E 44F0%%%83004D30 3C68%%%83004D32 2406%%%83004D34 7FFF%%%83004D36 03EC%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 5AA0%%%83004D42 5B32%%%83004D44 3E4A%%%83004D46 0000}}	|Gravity suit colours
|{{83004D28 4E73%%%83004D2A 0000%%%83004D2C 02FF%%%83004D2E 01BE%%%83004D30 00D3%%%83004D32 2406%%%83004D34 7FFF%%%83004D36 03EC%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 0108%%%83004D42 5B32%%%83004D44 31E8%%%83004D46 28A6}}	|SA-X suit colours
|{{83004D2C 08BF%%%83004D2E 1084%%%83004D30 0C63%%%83004D32 0421%%%83004D34 7FFF%%%83004D36 39D0%%%83004D38 39CE%%%83004D3A 6318%%%83004D3C 18C8%%%83004D3E 08BF%%%83004D40 14B4%%%83004D42 5B32%%%83004D44 5DA2%%%83004D46 0000%%%83004D4A 7F8F%%%83004D62 7FD3%%%83004D64 5DA2%%%83004D66 20A2}}	|[http://youtube.com/watch?v=MxHt0W9MfTs|Phazon suit colours][#6]
|{{83004D92 28A6%%%83004D94 7FFF%%%83004D96 3BE0%%%83004D98 31E8%%%83004D9A 00BD%%%83004D9C 0096%%%83004D9E 006E%%%83004DA0 03FF%%%83004DA2 7280%%%83004DA4 5547%%%83004DA6 02B5%%%83004DA8 03FF%%%83004DAA 5B32%%%83004DAC 31E8%%%83004DAE 4068}}	|[http://youtube.com/watch?v=j-4A8zkPDsk|SA-X in fusion suit]

[4]: It doesn't actually say 256:256, it has a glitched character instead of 25 making [[glitch]6:[[glitch]6.%%%
[5]: This code also has some side-effects, you can move when you normally can't, eg. you can move on a navigation pad, you can move during an elevator ride, you can move during and when recovering from a spark (which you can also go though walls by exploiting).%%%
[6]: My interpretation of it anyway, the others are copied from the game.