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Revision 67 (current)
Edited by Zeupar on 2/9/2014 2:14 PM
[http://i56.photobucket.com/albums/g178/ybab321/belfastlandfill.jpg|right]
%%TOC%%
!! RAM Addresses
See Metroid Fusion / Metroid Zero Mission RAM addresses [http://interdpth.arc-nova.org/PJs stuff|here] now.
! Spiderman 3 RAM addresses
* {{0x0200B6D8}}: Black Suit Counter
* {{0x02027F88}}: Search and Rescue 1 Horizontal Speed
* {{0x02027F8C}}: Search and Rescue 1 Vertical Speed
* {{0x0202A5D4}}: Search and Rescue 2 Horizontal Speed
* {{0x0202A5D8}}: Search and Rescue 2 Vertical Speed
* {{0x0202BB84}}: Goblin Hunt Horizontal Speed
* {{0x0202BB78}}: Goblin Hunt Vertical Speed
* {{0x020182D0}}: Goblin Hunt Fight Horizontal Speed
* {{0x020182D4}}: Goblin Hunt Fight Vertical Speed
* {{0x020166B8}}: Spidey Saves 1 Horizontal Speed
* {{0x020166BC}}: Spidey Saves 1 Vertical Speed
* {{0x0201819C}}: Spidey Saves 2 Horizontal Speed
* {{0x020181A0}}: Spidey Saves 2 Vertical Speed
* {{0x020337BC}}: Sandstorm Horizontal Speed
* {{0x020337C0}}: Sandstorm Vertical Speed
* {{0x02024534}}: The Dark Side Horizontal Speed
* {{0x02024538}}: The Dark Side Vertical Speed
* {{0x02023FC0}}: Court Disorder 1 Horizontal Speed
* {{0x02023FC4}}: Court Disorder 1 Vertical Speed
* {{0x0201A0C8}}: Court Disorder 2 Horizontal Speed
* {{0x0201A0C4}}: Court Disorder 2 Vertical Speed
* {{0x02031488}}: Follow That Limo Horizontal Speed
* {{0x0203148C}}: Follow That Limo Vertical Speed
* {{0x02016D20}}: Follow That Limo Fight Horizontal Speed
* {{0x02016D24}}: Follow That Limo Fight Vertical Speed
* {{0x02017ABC}}: Kingpin's Mansion 1 Horizontal Speed
* {{0x020178B4}}: Kingpin's Mansion 1 Vertical Speed
* {{0x02023650}}: Kingpin's Mansion 2 Horizontal Speed
* {{0x02023654}}: Kingpin's Mansion 2 Vertical Speed
* {{0x02023D88}}: Totally Amped Horizontal Speed
* {{0x02023D8C}}: Totally Amped Vertical Speed
* {{0x0201ED9C}}: Totally Amped Fight Horizontal Speed
* {{0x0201EDA0}}: Totally Amped Fight Vertical Speed
* {{0x0202A9D8}}: Subway Rumble 1 Horizontal Speed
* {{0x0202A9DC}}: Subway Rumble 1 Vertical Speed
* {{0x0202AA90}}: Subway Rumble 2 Horizontal Speed
* {{0x0202AA94}}: Subway Rumble 2 Vertical Speed
* {{0x02026A44}}: Subway Rumble 3 Horizontal Speed
* {{0x02026A48}}: Subway Rumble 3 Vertical Speed
* {{0x02027870}}: Toxic Shock 1 Horizontal Speed
* {{0x02027874}}: Toxic Shock 1 Vertical Speed
* {{0x020278DC}}: Toxic Shock 2 Horizontal Speed
* {{0x020278F0}}: Toxic Shock 2 Vertical Speed
* {{0x02025D44}}: Bombs Away 1 Horizontal Speed
* {{0x02025D48}}: Bombs Away 1 Vertical Speed
* {{0x02027504}}: Bombs Away 2 Horizontal Speed
* {{0x02027508}}: Bombs Away 2 Vertical Speed
* {{0x0203325C}}: 'Copter Chase 1 Horizontal Speed
* {{0x02033260}}: 'Copter Chase 1 Vertical Speed
* {{0x02034E28}}: 'Copter Chase 2 Horizontal Speed
* {{0x02034E2C}}: 'Copter Chase 2 Vertical Speed
* {{0x0201D144}}: 'Copter Chase Fight Horizontal Speed
* {{0x0201D148}}: 'Copter Chase Fight Vertical Speed
* {{0x020289A4}}: Sand Hassles Horizontal Speed
* {{0x020289A8}}: Sand Hassles Vertical Speed
* {{0x020218F0}}: Sand Hassles Fight Horizontal Speed
* {{0x020218F4}}: Sand Hassles Fight Vertical Speed
* {{0x0202F678}}: Quick Sand 1 Horizontal Speed
* {{0x0202F67C}}: Quick Sand 1 Vertical Speed
* {{0x0201F774}}: Quick Sand 2 Horizontal Speed
* {{0x0201F778}}: Quick Sand 2 Vertical Speed
* {{0x0201F660}}: Quick Sand Fight Horizontal Speed
* {{0x0201F664}}: Quick Sand Fight Vertical Speed
!! Boss Stats
! Super Metroid Boss Stats
||Boss name ||Health RAM location ||Health
|Kraid |7E0F8C |1000
|Phantoon |7E0F8C |2500 4x super missiles
|Draygon |7E0F8C |6000 1x shinespark
|Ridley |7E0F8C |18000 4x super missiles
|Mother Brain |7E0FCC |6 shots/3000/0%\18000/0%\36000[#1]
! Metroid Zero Mission Boss Stats
||Boss name ||Health RAM location ||Health
|Kraid |030001C0 |300
|Ridley |030001C0 |1000
|Zebetites |03000496 |140
|Mother Brain |03000578 |700
|Mecha-Ridley |03000716 |200/0%\360[#1] 3x health with 100%
! Metroid Fusion Boss Stats
||Boss name ||Health RAM location ||Health
|Arachnus |030001C4 |150
|Zazabi |03000790 |100
|Serris |030001C4 |50
|BOX |03000314 |300
|Mega-X |030001FC |100
|Yakuza |03000154 |1000/<50%\500[#2]
|Nettori |03000234 |2000
|Nightmare |030003F4/03000790 |600/0%\1200[#1]
|X-BOX |0300034C |500
|Ridley |030001C4 |4500
|SA-X |0300018C |350/0%\600[#1]
|Omega Metroid |03000154/030001FC |1200
[1]: When its health gets to 0, its health increases.%%%
[2]: When its health gets below 500, its health increases to 500.
!! Super Metroid Enemy Stats
* x0: No damage
* x1: Half normal damage
* x2: Normal damage
* x4: Twice normal damage
* 0x: Freezes before death
* 8x: Not freezable
* FF: Freezes immediately, but not killable
||Enemy ID ||Health ||Internal name ||Damage multipliers%%% {{_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Normal%%%[|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave%%%[|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Ice%%%[|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Ice%%%[|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Spazer%%%[|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Spazer%%%[|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Ice/Spazer%%%[|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Ice/Spazer%%%[|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Plasma%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Plasma%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Ice/Plasma%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Wave/Ice/Plasma%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Missiles%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Super Missiles%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Bombs%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Power Bombs%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Speed Boosting%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_''''_} Shinespark%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_''''_''''_''''_} Screw Attack%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_''''_''''_''''_} Charge/Hyper/SBA%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _''''_''''_''''_} Pseudo Screw Attack%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] _} Unused%%%[|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|] [|]}}||
|CEBF |1000 |BOYON |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 02 02 00 00 00 00 02 02}} |
|CEFF |20 |STOKE |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|CF3F |20000 |KAME |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|CF7F |20000 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|CFBF |100 |PUYO |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|CFFF |60 |SABOTEN |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D03F |20 |TOGE |{{00 00 00 00 00 00 00 00 02 02 02 02 00 02 00 02 02 02 02 02 02 02}} |
|D07F |20 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D0BF |20 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D0FF |9 |MERO |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D13F |30 |MELLA |{{02 02 04 04 02 02 04 04 02 02 04 04 02 02 02 02 02 02 02 02 02 02}} |
|D17F |100 |MEMU |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D1BF |90 |MULTI |{{02 02 04 04 02 02 04 04 02 02 04 04 02 02 02 02 02 02 02 02 02 02}} |
|D1FF |1 |POLYP |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|D23F |10 |RINKA |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D27F |45 |RIO |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D2BF |300 |SQUEEWPT |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}} |
|D2FF |120 |GERUDA |{{02 02 04 04 02 02 04 04 02 02 04 04 02 02 00 02 02 02 02 02 02 02}} |
|D33F |900 |HOLTZ |{{02 02 04 04 02 02 04 04 02 02 04 04 00 02 00 02 02 02 02 02 02 02}} |
|D37F |300 |OUM |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|D3BF |100 |HIRU |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D3FF |200 |RIPPER2 |{{00 00 00 00 00 00 80 00 00 00 00 00 02 02 00 02 00 02 02 00 00 02}} |
|D43F |200 |RIPPER2 |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}} |
|D47F |200 |RIPPER |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}} |
|D4BF |300 |DRAGON |{{00 00 FF FF 00 00 FF FF 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D4FF |20 |SHUTTER |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}} |
|D53F |20 |SHUTTER2 |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}} |
|D57F |20 |SHUTTER2 |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}} |
|D5BF |20 |SHUTTER2 |{{02 02 02 02 02 02 02 02 02 02 82 82 00 00 00 00 00 00 00 02 00 00}} |
|D5FF |20 |SHUTTER2 |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 82 00 00 00 00 00 00}} |
|D63F |30 |WAVER |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D67F |50 |METALEE |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 02 02 00 00 02 00 02 02}} |
|D6BF |20 |HOTARY |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D6FF |300 |FISH |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D73F |40 | |{{ }} |
|D77F |200 |KANI |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|D7BF |50 |OUMU |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|D7FF |20 |KAMER |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 00 00 02 00 00 02}} |
|D83F |20 |KAMER |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|D87F |20 |SBUG |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|D8BF |20 |SBUG |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|D8FF |100 |METMOD |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D93F |60 |SSIDE |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D97F |120 |SDEATH |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D9BF |320 |SIDE |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|D9FF |1500 |SIDE |{{00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 00 00}} |
|DA3F |800 |DESSGEEGA |{{00 00 00 00 01 01 01 01 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|DA7F |40 |ZOA |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|DABF |30 |VIOLA |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|DAFF |0 | |{{ }} |
|DB3F |10 |BANG |{{02 02 02 02 02 02 02 02 02 02 02 02 00 00 00 00 00 00 00 02 00 00}} |
|DB7F |15 |SKREE |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|DBBF |10 |YARD |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|DBFF |200 |REFLEC |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|DC3F |15 |HZOOMER |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|DC7F |30 |ZEELA |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|DCBF |40 |NOVA |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|DCFF |15 |ZOOMER |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02}} |
|DD3F |15 |MZOOMER |{{00 00 00 00 00 00 00 00 02 02 02 02 00 00 02 02 00 00 02 00 00 00}} |
|DD7F |500 |METROID |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 02 04 00 01 02 02 02 00 02 02}} |
|DDBF |32767 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 82 80 80 80 00 80 80}} |
|DDFF |32767 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 82 80 80 80 00 80 80}} |
|DE3F |6000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}} |
|DE7F |6000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}} |
|DEBF |6000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}} |
|DEFF |6000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 81 80 82 82 80}} |
|DF3F |960 | |{{80 82 82 82 80 82 82 82 82 82 82 82 82 82 80 80 80 80 80 04 80 80}} |
|DF7F |960 | |{{80 82 82 82 80 82 82 82 82 82 82 82 82 82 80 80 80 80 80 04 80 80}} |
|DFBF |20 |RSTONE |{{00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00 02 02}} |
|DFFF |500 |KZAN |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E03F |500 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E07F |20 |HIBASHI |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E0BF |40 |PUROMI |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E0FF |400 |SCLAYD |{{82 82 82 82 82 82 82 82 82 82 82 82 84 84 82 82 82 82 82 02 80 80}} |
|E13F |32767 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 82 80 80 80 82 80 80}} |
|E17F |18000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 82 80 80 80 82 80 80}} |
|E1BF |18000 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E1FF |32767 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E23F |40 | |{{ }} |
|E27F |1000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 00 80 80}} |
|E2BF |1000 | |{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 80 80 80 80 80 02 80 80}} |
|E2FF |1000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}} |
|E33F |1000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}} |
|E37F |1000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}} |
|E3BF |1000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}} |
|E3FF |1000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}} |
|E43F |10 | |{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 82 02 82 82}} |
|E47F |10 | |{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 82 02 82 82}} |
|E4BF |2500 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}} |
|E4FF |2500 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}} |
|E53F |2500 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}} |
|E57F |2500 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 00 00 00 00 00 02 80 80}} |
|E5BF |32767 | |{{ }} |
|E5FF |32767 | |{{ }} |
|E63F |300 |EBI |{{02 02 FF FF 02 02 FF FF 02 02 82 82 02 02 02 02 02 02 02 02 02 02}} |
|E67F |300 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E6BF |20 |EYE |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E6FF |20 |FUNE |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 02 02 00 00 00 02}} |
|E73F |20 |NAMI |{{00 00 00 00 00 00 00 00 00 00 FF FF 00 00 00 00 00 00 02 00 02 02}} |
|E77F |300 |GAI |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|E7BF |20 |HAND |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 00 02 02 00 00 00 02}} |
|E7FF |1600 |KAGO |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 02 00 00 00 00 00 00}} |
|E83F |20 |LAVAMAN |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 00 02 00 02 02 02 00 00 00 02}} |
|E87F |60 |NOMI |{{00 00 FF FF 00 00 FF FF 00 00 FF FF 02 02 04 04 02 02 02 00 00 02}} |
|E8BF |10 |PUU |{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 02 82 82}} |
|E8FF |800 |ROBO |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E93F |450 |ROBO2 |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|E97F |100 |PIPE |{{80 80 80 80 80 80 80 80 02 02 82 82 02 02 02 02 02 02 02 02 02 02}} |
|E9BF |200 |NDRA |{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 02 02 02 02 02 02 02 02}} |
|E9FF |250 |ATOMIC |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|EA3F |80 |SPA |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EA7F |20 |KOMA |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EABF |60 |HACHI1 |{{01 01 01 01 01 01 01 01 01 01 01 01 04 04 00 02 02 02 02 02 02 02}} |
|EAFF |60 | |{{01 01 01 01 01 01 01 01 01 01 01 01 04 04 00 02 02 02 02 02 02 02}} |
|EB3F |360 |HACHI2 |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 00 02 02 02 02 02 02 02}} |
|EB7F |360 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 00 02 02 02 02 02 02 02}} |
|EBBF |1800 |HACHI3 |{{00 00 81 81 81 82 82 82 82 82 82 82 00 02 00 00 02 02 04 82 00 02}} |
|EBFF |1800 | |{{00 00 81 81 81 82 82 82 82 82 82 82 00 02 00 00 02 02 04 82 00 02}} |
|EC3F |18000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 02 80 80}} |
|EC7F |18000 | |{{80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 00 80 80}} |
|ECBF |3200 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|ECFF |1000 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|ED3F |1000 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|ED7F |320 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EDBF |320 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EDFF |1000 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EE3F |1000 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EE7F |1000 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EEBF |3200 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|EEFF |800 | |{{02 02 82 82 02 02 82 82 02 02 82 82 02 04 00 00 00 00 00 02 00 00}} |
|EF3F |800 | |{{02 02 82 82 02 02 82 82 02 02 82 82 02 04 00 00 00 00 00 02 00 00}} |
|EF7F |13500 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 00 00 00 00 02 02 00}} |
|EFBF |13500 | |{{80 80 80 80 80 80 80 80 80 80 80 80 82 84 80 00 00 00 00 02 02 00}} |
|EFFF |3000 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|F03F |3000 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|F07F |300 |DORI |{{82 82 82 82 82 82 82 82 82 82 82 82 82 82 82 00 00 00 00 00 00 00}} |
|F0BF |20 | |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|F0FF |20 | |{{00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00}} |
|F153 |20 | |{{ }} |
|F193 |9 |ZEB |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|F1D3 |30 |ZEBBO |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|F213 |20 |GAMET |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|F253 |10 |GEEGA |{{02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02}} |
|F293 |3000 |BOTOON |{{80 80 80 80 80 80 80 80 80 80 80 80 82 82 80 80 80 80 80 02 80 80}} |
|F2D3 |3000 | |{{ }} |
|F313 |3000 | |{{ }} |
|F353 |20 |BATTA1 |{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}} |
|F393 |90 |BATTA1Br |{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}} |
|F3D3 |200 |BATTA1No |{{00 02 04 04 02 02 04 04 02 02 04 04 04 04 02 02 02 02 02 02 02 02}} |
|F413 |900 |BATTA1Na |{{00 00 00 00 00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02 02 02}} |
|F453 |300 |BATTA1Ma |{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}} |
|F493 |500 |BATTA1Tu |{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}} |
|F4D3 |20 |BATTA2 |{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}} |
|F513 |90 |BATTA2Br |{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}} |
|F553 |200 |BATTA2No |{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}} |
|F593 |1800 |BATTA2Na |{{80 80 80 80 81 81 81 81 82 82 82 82 02 04 00 00 00 00 00 02 80 00}} |
|F5D3 |300 |BATTA2Ma |{{82 82 82 82 82 82 82 82 82 82 82 82 02 02 00 02 02 02 02 02 80 00}} |
|F613 |500 |BATTA2Tu |{{84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 84 04 84 84}} |
|F653 |20 |BATTA3 |{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}} |
|F693 |90 |BATTA3Br |{{00 02 02 02 02 02 02 02 02 02 02 02 04 04 04 02 02 02 02 02 02 02}} |
|F6D3 |200 |BATTA3No |{{00 02 04 04 02 02 04 04 02 02 04 04 04 04 00 02 02 02 02 02 02 02}} |
|F713 |900 |BATTA3Na |{{00 00 00 00 00 00 00 00 00 00 00 00 02 02 02 02 02 02 02 02 02 02}} |
|F753 |300 |BATTA3Ma |{{00 00 00 00 00 00 00 00 02 02 02 02 00 00 00 00 02 02 02 00 02 02}} |
|F793 |500 |BATTA3Tu |{{02 02 02 02 02 02 02 02 02 02 02 02 04 04 00 02 02 02 02 02 02 02}} |
!! Weapon Stats
! Super Metroid Weapon Stats
These values are divided by two before being multiplied by an enemy's resistance value for the weapon.
||Name ||Base Damage ||Charged Damage ||Cooldown Time ||
|Beam |20 |60 |14 |
|Ice |30 |90 |14 |
|Spazer |40 |120 |14 |
|Wave |50 |150 |14 |
|Ice + Spazer |60 |180 |14 |
|Ice + Wave |60 |180 |14 |
|Spazer + Plasma |60 |100 |14 |
|Spazer + Wave |70 |210 |14 |
|Ice + Spazer + Plasma |90 |300 |14 |
|Ice + Spazer + Wave |100 |300 |14 |
|Plasma |150 |450 |14 |
|Ice + Spazer + Wave + Plasma |180 |200 |14 |
|Ice + Plasma |200 |600 |14 |
|Wave + Plasma |250 |750 |14 |
|Ice + Wave + Plasma |300 |900 |14 |
| | | | |
|Bomb |30 | |15 |
|Ice SBA |90 | | |
|Missile |100 | |9 |
|Power Bomb |200 | |39 |
|Spazer SBA |300 | | |
|Wave SBA |300 | | |
|Plasma SBA |300 | | |
|Super Missile |300 | |19 |
|Hyper Beam |450 | | |
|Speed Echoes |4096 | | |
| | | | |
|Pseudo Screw Attack |200 | | |
|Shinesparking |300 | | |
|Speed Boosting |500 | | |
|Screw Attack |2000 | | |
! Metroid Zero Mission Weapon Stats
||Name/number of beams ||Base Damage ||Charged Damage ||Pseudo Screw Attack Damage ||Cooldown Time ||
|0 |2 |8 |8 |6 |
|1 |3 |12 |12 |6 |
|2 |4 |16 |16 |6 |
|3 |5 |20 |20 |6 |
|4 |6 |24 |24 |6 |
| | | | | |
|Missile |20 | | |8 |
|Super Missile |100 | | |10 |
|Bomb |8 | | |6 |
! Metroid Fusion Weapon Stats
||Name ||Base Damage ||Charged Damage ||Flare Damage ||Pseudo Screw Attack Damage ||Cooldown Time ||
|Normal |2 | | | |6 |
|Charge Beam |4 |20 |6 |14 |6 |
|Wide Beam |9 |45 |9 |21 |6 |
|Plasma Beam |9/Frame |27/Frame |12 |30 |6 |
|Wave Beam |9/Frame |27/Frame |15 |48 |6 |
|Ice Beam |18/Frame |36/Frame |15 |48 |6 |
| | | | | | |
|Missile |10 | | | |8 |
|Super Missile |30 | | | |13 |
|Ice Missile |40 | | | |14 |
|Diffusion Missile[#3] |45 | | | |15 |
|Bomb |8 | | | |6 |
|Power Bomb |50 | | | |4 |
[3]: The ice wave that spans from a charged diffusion missile does 1 damage to a non-frozen enemy (try it out on a Fune or a Red Fish).
!! Cheat Codes
! CodeBreaker Code Info
ID: 0000xxxx 000y x: ROM CRC y: 2 disables IRQs, 8 indicates CRC Exists
Hook: 1xxxxxxx 000y x: ROM offset y: Code handler store address 0-7 (0x8000100+(y<<22)____)
OR: 2xxxxxxx yyyy x: RAM address y: Value
8-bit: 3xxxxxxx 00yy x: RAM address y: New value
Slide: 4xxxxxxx yyyy x: Starting RAM address y: New value
YYYYzzzz XXXX X: Address increment Y: Value increment z: Number of writes
MemWrite: 5xxxxxxx zzzz x: Starting RAM address z: Number of writes
yyyyyyyy yyyy y: New 8-bit values
AND: 6xxxxxxx yyyy x: RAM address y: Value
If =: 7xxxxxxx yyyy x: RAM address y: Value
16-bit: 8xxxxxxx yyyy x: RAM address y: New value
If !=: Axxxxxxx yyyy x: RAM address y: Value
If >: Bxxxxxxx yyyy x: RAM address y: Value
If <: Cxxxxxxx yyyy x: RAM address y: Value
If Input: D0000020 yyyy y: Input value
0001 A
0002 B
0004 Select
0008 Start
0010 Right
0020 Left
0040 Up
0080 Down
0100 R
0200 L
Plus: Exxxxxxx yyyy x: RAM address y: Signed value
If AND: Fxxxxxxx yyyy x: RAM address y: Value
! Action Replay v1/v2 Code Info
8-bit: 0xxxxxxx 000000yy x: RAM address y: New value
16-bit: 1xxxxxxx 0000yyyy x: RAM address y: New value
32-bit: 2xxxxxxx yyyyyyyy x: RAM address y: New value
ListWrite: 3000zzzz yyyyyyyy y: New value z: Number of writes
xxxxxxxx xxxxxxxx x: RAM addresses
ROM patch: 60xxxxxx a000yyyy x: ROM offset>>1 y: New value
a: If set, patch is enabled before game starts, else code handler enables patch
8-bit AR button: 8x1xxxxx 000000yy x: RAM address y: New value
16-bit AR button: 8x2xxxxx 0000yyyy x: RAM address y: New value
Slowdown: 80F00000 0000xxxx x: Number of AR loops
If: Dxxxxxxx 0000yyyy x: RAM address y: Value
ListIf: E0zzyyyy 0xxxxxxx x: RAM address y: Value z: Number of codes
Hook: Fxxxxxxx 00000a0b x: ROM address
ID: yyyyyyyy 001DC0DE y: ROM ID (AGB-xxxx in ASCII)
a: If set, AR must be off when game starts
b=1: Don't push r14 when BL'ing
b=2: Push r14 when BL'ing
b=3: Replace a 32-bit pointer
! Action Replay v3 Code Info
EOF: 00000000 00000000
Slowdown: 00000000 0800xx00 x: Number of AR loops
EndIf 00000000 40000000
Else 00000000 60000000
8-bit fill: 00xxxxxx zzzzzzyy x: Start RAM address y: New value z: Number of writes
16-bit fill: 02xxxxxx zzzzyyyy x: Start RAM address y: New value z: Number of writes
32-bit: 04xxxxxx yyyyyyyy x: RAM address y: New value
Indirect 8-bit fill: 40xxxxxx zzzzzzyy x: Start RAM address y: New value z: Number of writes
Indirect 16-bit fill: 42xxxxxx zzzzyyyy x: Start RAM address y: New value z: Number of writes
Indirect 32-bit: 44xxxxxx yyyyyyyy x: RAM address y: New value
8-bit plus: 80xxxxxx 000000yy x: RAM address y: Value
16-bit plus: 82xxxxxx 0000yyyy x: RAM address y: Value
32-bit plus: 84xxxxxx yyyyyyyy x: RAM address y: Value
Hook: C4xxxxxx 00000abc x: ROM address
ID: yyyyyyyy 001DC0DE y: ROM ID (AGB-xxxx in ASCII)
a: If set, AR switch must be off when game starts
b: Number of codes AR processes at once
c: If set, push r14 when BL'ing
16-bit I/O: C6xxxxxx 0000yyyy x: I/O offset y: New value
32-bit I/O: C7xxxxxx yyyyyyyy x: I/O offset y: New value
If: zzxxxxxx yyyyyyyy x: RAM Address y: Value z: [[Size]+[[Operand]+[[Action]
[[Size] [[Operand] [[Action]
00 8-bit 08 = 00 Execute next code
02 16-bit 10 != 40 Execute next two codes
04 32-bit 18 < signed 80 Execute following codes until Else or EndIf
06 0-bit 20 > signed C0 Execute following codes
28 <
30 >
38 AND
8-bit AR button: 00000000 10xxxxxx x: RAM address
000000yy 00000000 y: New value
16-bit AR button: 00000000 12xxxxxx x: RAM address
0000yyyy 00000000 y: New value
32-bit AR button: 00000000 14xxxxxx x: RAM address
yyyyyyyy 00000000 y: New value
ROM patch 0: 00000000 18xxxxxx x: ROM offset>>1
0000yyyy 00000000 y: New value
ROM patch 1: 00000000 1Axxxxxx x: ROM offset>>1
0000yyyy 00000000 y: New value
ROM patch 2: 00000000 1Cxxxxxx x: ROM offset>>1
0000yyyy 00000000 y: New value
ROM patch 3: 00000000 1Exxxxxx x: ROM offset>>1
0000yyyy 00000000 y: New value
8-bit slide: 00000000 80xxxxxx x: Starting RAM address
000000yy YYzzXXXX X: Address increment y: New value Y: Value increment z: Number of writes
16-bit slide: 00000000 82xxxxxx x: Starting RAM address
0000yyyy YYzzXXXX X: Address increment y: New value Y: Value increment z: Number of writes
32-bit slide: 00000000 84xxxxxx x: Starting RAM address
yyyyyyyy YYzzXXXX X: Address increment y: New value Y: Value increment z: Number of writes
! Metroid Fusion Cheat Codes
||CodeBreaker Cheat Code ||Description
|{{33000014 0001}} |Map shows timer and items
|{{83000138 0000}} |In-Game time set to 00:00
|{{83000138 FFFF}} |In-Game time set to 256:256 [#4]
|{{43000154 0000%%%0000000D 0038}} |Enemies are invincible
|{{43000172 0001%%%0000000D 0038}} |Enemies are frozen
|{{330008D9 0000}} |Stop escape timers
|{{7300097E 0032%%%4300097E 0001%%%00000011 0020%%%7300097E 001E%%%4300097E 0001%%%00000009 0020}} |Bombs go off instantly
|{{7300097E 0046%%%4300097E 0001%%%00000011 0020}} |Power Bombs go off instantly
|{{33001249 0001}} |Invincible
|{{3300124E 0000}} |No weapon cooldown
|{{33001250 0040}} |Charge beam always charged
|{{33001253 00A0%%%D0000020 0010%%%8300125E 00A0%%%D0000020 0020%%%8300125E FF60}} |Always speed boost [#5]
|{{D0000020 0011%%%83001256 0010%%%D0000020 0021%%%83001256 0020}} |Single wall wall-jumping
|{{74000130 03FE%%%330012DC 0002}} |Spark when you jump
|{{83001310 0833}} |Infinite health
|{{33001314 00FA}} |Infinite missiles
|{{33001318 0040}} |Infinite power bombs
|{{3300131A 0000}} |No Beam
|{{2300131A 0001}} |Charge Beam
|{{2300131A 0002}} |Wide Beam
|{{2300131A 0004}} |Plasma Beam
|{{2300131A 0008}} |Wave Beam
|{{2300131A 0010}} |Ice Beam
|{{3300131B 0000}} |No missile/bomb
|{{2300131A 0100}} |Missile
|{{2300131A 0200}} |Super Missile
|{{2300131A 0400}} |Ice Missile
|{{2300131A 0800}} |Diffusion Missile
|{{2300131A 1000}} |Bomb
|{{2300131A 2000}} |Power Bomb
|{{3300131C 0000}} |No suit/misc.
|{{2300131C 0001}} |Hi-Jump
|{{2300131C 0002}} |Speed Booster
|{{2300131C 0004}} |Space Jump
|{{2300131C 0008}} |Screw Attack
|{{2300131C 0010}} |Varia Suit
|{{2300131C 0020}} |Gravity Suit
|{{2300131C 0040}} |Morph Ball
|{{3300131D 0000}} |Security Level 0
|{{3300131D 0001}} |Security Level 1
|{{3300131D 0002}} |Security Level 2
|{{3300131D 0003}} |Security Level 3
|{{3300131D 0004}} |Security Level 4
|{{3300151E 0000}} |0%
|{{3300151E 0064}} |100%
|{{83004D28 4E73%%%83004D2A 4E73%%%83004D2C 53E9%%%83004D2E 7280%%%83004D30 5547%%%83004D32 4068%%%83004D34 7FFF%%%83004D36 03FF%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 02B5%%%83004D42 5B32%%%83004D44 31E8%%%83004D46 28A6}} |Fusion suit colours
|{{83004D28 4E73%%%83004D2A 0000%%%83004D2C 03FC%%%83004D2E 0F0E%%%83004D30 614C%%%83004D32 200A%%%83004D34 7FFF%%%83004D36 02DE%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 3C17%%%83004D42 5B32%%%83004D44 3E4A%%%83004D46 1946}} |Varia suit colours
|{{83004D28 4E73%%%83004D2A 0000%%%83004D2C 5E9B%%%83004D2E 44F0%%%83004D30 3C68%%%83004D32 2406%%%83004D34 7FFF%%%83004D36 03EC%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 5AA0%%%83004D42 5B32%%%83004D44 3E4A%%%83004D46 0000}} |Gravity suit colours
|{{83004D28 4E73%%%83004D2A 0000%%%83004D2C 02FF%%%83004D2E 01BE%%%83004D30 00D3%%%83004D32 2406%%%83004D34 7FFF%%%83004D36 03EC%%%83004D38 0096%%%83004D3A 00BD%%%83004D3C 006E%%%83004D3E 3BE0%%%83004D40 0108%%%83004D42 5B32%%%83004D44 31E8%%%83004D46 28A6}} |SA-X suit colours
|{{83004D2C 08BF%%%83004D2E 1084%%%83004D30 0C63%%%83004D32 0421%%%83004D34 7FFF%%%83004D36 39D0%%%83004D38 39CE%%%83004D3A 6318%%%83004D3C 18C8%%%83004D3E 08BF%%%83004D40 14B4%%%83004D42 5B32%%%83004D44 5DA2%%%83004D46 0000%%%83004D4A 7F8F%%%83004D62 7FD3%%%83004D64 5DA2%%%83004D66 20A2}} |[http://youtube.com/watch?v=MxHt0W9MfTs|Phazon suit colours][#6]
|{{83004D92 28A6%%%83004D94 7FFF%%%83004D96 3BE0%%%83004D98 31E8%%%83004D9A 00BD%%%83004D9C 0096%%%83004D9E 006E%%%83004DA0 03FF%%%83004DA2 7280%%%83004DA4 5547%%%83004DA6 02B5%%%83004DA8 03FF%%%83004DAA 5B32%%%83004DAC 31E8%%%83004DAE 4068}} |[http://youtube.com/watch?v=j-4A8zkPDsk|SA-X in fusion suit]
[4]: It doesn't actually say 256:256, it has a glitched character instead of 25 making [[glitch]6:[[glitch]6.%%%
[5]: This code also has some side-effects, you can move when you normally can't, eg. you can move on a navigation pad, you can move during an elevator ride, you can move during and when recovering from a spark (which you can also go though walls by exploiting).%%%
[6]: My interpretation of it anyway, the others are copied from the game.