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#14488312589394167 - NG1 pacifisting WIP 37

NG1_pacifist_WIP37-compact.fm3
In 11:40.05 (42072 frames), 76146 rerecords
Game: Ninja Gaiden ( NES, see all files )
1167 downloads
Uploaded 5/6/2014 11:12 AM by MESHUGGAH (see all 292)
WIP version numbers: everytime I finished a test and can't continue the next ones (I need to save previous WIPs to compare various aspects of routes).
Saved 3 frames on 3-2 with:
  • faster bird RWJ
  • slightly better missile guy
  • bit worse ending missile guy
It was 6 frames but fucking timer rule on boss...
Probably syncs for a few stage 4-2 screens. Next tests:
  • 4-1 uses -2.0px to manipulate dog and missile guy. isn't it's possibl e to manipulate it something differently? (with interrupt perhaps)
  • 3-2 missile guys always ruins my tiny improvements, how do I know what is the "highest" position for him (to avoid bumping the wall and to get better boost on end of level)
  • from 3-1 to further screens: check possible 0 delay RWJ-s and interrupt optimizing.
edit: and check feos' timer trick for bosses (didn't checked it for a while)