I'd always pictured that an Action 52 run would consist of all 52 games played in a row, so here's a proof of concept for that. It consists of all the submissions and publications I could find, which is 8 by LogansGamingRoom and 2 by me. One of those is Meong, which I have not submitted yet, but I will. The submissions guide says if I submit more than 1 run in a day, they'll delete my account and set my house on fire, so I think I'm gonna wait until next weekend!
Ooze, Dam Busters, and Sombreros all had desyncs. I think they had to do with RNG, and I think the RNG is fed directly by your button presses (as opposed to, say, X subpixels or sprite slots), because I was able to despawn some enemies by wasting shots.
But what does this accomplish that a simple YouTube playlist wouldn't? Honestly, it just satisfies my misplaced sense of purism. We can't even get Cheetahmen on here because they played that on revision A.
Syncs on 2.3.0.