Submission #10444: ChesetheStickman's DS Garfield's Fun Fest in 18:46.983

Nintendo DS
baseline
(Submitted: Garfield's Fun Fest (USA).nds USA)
Bizhawk 2.11.0
67423
59.82609828808082
6971
PowerOn
b08b2d61af863b1685642cef97ada528
Submitted by ChesetheStickman on 5/16/2026 4:31 AM
Submission Comments
TAS Goal: Complete all 15 levels and reach the final cutscene.
Alternate Version that goes to credits: https://tasvideos.org/UserFiles/Info/639144989555338690
Rather standard platformer with simple controls. You attack with your claw, you dash with odie, and you jump. Basic Tech: -Odie's Dash can be extended with jumps as well as the claw attack. -Turning left and right can help with landing on platforms.
That's really about it, the game is split into 4 playstyles (Exploring, Riding, Performing, Flying)
-Exploring is the main platforming part of the game where you have to collects special collectables to bring back to a NPC character.
-Riding is another part where you ride Odie to the end of the level without losing all your energy.
-Performing is a basic rhythm mini-game where you time the stars to achieve a high score.
-Flying is practically a side-scroller where the inputs are up and down to avoid obstacles.

Levels:
1 - Get Ready to Leave Home (Exploring)
Standard starting level, there's keys you have to bring to Jon that you can't access without Odie's dash, in which Odie is present on the other side of level, just a basic B-line to Odie with some small platforming.
2 - Ride to the Studio (Riding)
The first riding levels, and the introduction of damage boosting in these types of levels, by getting stuck behind a wall the game launches you forward at high speed while taking away 10% of your energy (health), so to get as many damage boosts here it's simply about collecting the low-hanging foods as well to avoid dying.
3 - Sneak Preview (Performing)
The first of these, there's not really much of a way you can speed these up, so these can be pretty much glossed over.
4 - Get Ready to Rehearse (Exploring)
More platforming and strats, just collect the 3 items scattered around, in the rooms leading up to 2 of the items you can use Odie's Dash and coyote frames to skip some platforming, other than that just some fast platforming.
5 - Ride to the Forest (Riding)
The first and only glitch present in this game, despite the lack of walls to get stuck on, you can damage boost by doing a precise jump to get stuck in an incline between the floor and the slope, saving about a second per boost, I tried in other inclines but couldn't get them to work.
6 - Get Ready for Magic Tricks (Exploring)
Collect the 4 cards stuck in the trees, bring them to the NPC, I chose to route in a way to collect the coffee to obtain the red card from exiting the ladder without having to do some extra platforming.
7 - Comedy for Alligators (Performing)
Fast menu navigation yippee!
8 - Ride to the Pong (Riding)
The final riding level, just holding right most of the time until reaching this one part where you can do a glitched damage boost.
9 - Get Ready to Train (Exploring)
Like level 6, except one of the collectables is just in the main path, the coffees in this level are simply too out to reach without having to spend extra time platforming to them.
10 - Training with Freddy (Performing)
These levels were a bit a break after all the save states and frame advances in the Exploring levels.
11 - Get Ready for Funny Water (Exploring)
Just a lot of jumping just enough to land on the platforms, and some fast ladder climbing with coffee. And the single collectable here is just sort of put there on the side of the level.
12 - Fly through the Forest (Flying)
Yep, just a basic autoscroller, I tried making it entertaining by collecting most of the items here.
13 - Fly through the City (Flying)
Last flying level? I was getting attached to them ):
14 - Get Ready to Tango (Exploring)
The last platforming level, really just like level 4 but the items are in different places. Just take the direct paths to them and win!
15 - Fun Fest Tango (Performing)
Ending off the game with a basic rhythm mini-game, game simply ends after this with a final slideshow.

Overall, fun game to TAS and get under 19 minutes.
Last Edited by ChesetheStickman 11 days ago
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