Allrighty, Kid Icarus time.
Kid Icarus is a pretty good platformer. Not too hard, not too easy but just nice. And pretty complex, too.
There is already a published version of this on the site, so I'll just tell you what I did differently than Sleepz:
- When I get the strength powerups, I don't enter any enemy chambers like Sleepz does. Instead, I collect the needed skill from enemies that are along the way. This saved a lot of time.
- I use a different route in 1-4 than Sleepz. I found a nice shortcut which enabled me to save something like 40 seconds.
- I did not buy a feather. Sleepz used a feather in 3-2. My way is about 2 seconds faster.
Another thing to note:
I had to manipulate luck a little in the beginning of 3-3. It did not look very nice, but this is the fastest I could make it. It's not really any slower than Sleepz, maybe a few frames.
Overall Sleepz was very precise in his movie and most of my movie is almost identical to Sleepz's.
I suggest that if my movie is published, it replaces BOTH of the currently published movies. Bob Whoops's 100% version should be removed from the site because it does not meet its goals i.e. it's not really a 100% run and it does not get the best ending. The quality of playing is also pretty poor from today's perspective. If the movie was submitted today, it would be rejected immediately. I am not planning on making a 100% run.
This movie was made using fceu-0.98.13-rerecording and it:
- aims for fastest time
- takes damage to save time
- uses no passwords
- abuses a programming error (goes inside a wall)
I'd like to thank the guys at #nesvideos for supporting me. A big thanks to Sleepz, the author of the previous run and also to tmont, the author of the Kid Icarus speed run (available at SDA). He helped me with his speedrun and also by contacting me and making me aware of a few things.
Please ask if you have any questions.
EDIT: Oh and Sleepz's run is 25:10 long, so my movie is 1:14 faster.
Bisqwit: Does what it promises, beats an existing movie,
and introduces new techniques. Accepting.
adelikat: This run was made on a bad dump:
Kid Icarus (UE) [b1].nes,
SHA1: 11713A9514934B60724960DB9FD1F367ABCC8D07
MD5: D464E3E3877A759B8053210BAAEBC890
Kid Icarus (UE) [b1].nes,
SHA1: 11713A9514934B60724960DB9FD1F367ABCC8D07
MD5: D464E3E3877A759B8053210BAAEBC890
But this run syncs on the good dump, so I cataloged it as the good dump instead.