A unique game to say the least, in Street
Fighter 2010(completely unrelated to the
fighting game series) the player must go
through a series of levels, collecting
enough powerups to warp from one to the
next. In doing a tool-assisted run of
the game, the author must properly plan
what enemies to target and what order
to target them in in order to progress
as quickly as possible. It will be made
clear that the author has done so as you
see him gracefully jump through the air,
accurately shooting the necessary monsters.