Submission #1138: Dark Fulgore's SNES BS Kaizou Tyoujin Shubibinman Zero in 13:58.37

Console Super NES Emulator Snes9x 1.43
Game Version (J) Frame Count 50302
ROM Filename BS Kaizou Tyoujin Shubibinman Zero (J).smc Frame Rate 60
Branch Rerecord Count 7008
Unknown Authors Dark Fulgore
Game Kaizou Choujin Shubibinman Zero
Submitted by Dark Fulgore on 7/30/2006 10:26:53 PM

Submission Comments
Emulator used: snes9xw-improvement7 (it plays fine on improvement9)
   * Use WIP1 Timing: ON
   * Allow Left+Right / Up+Down: ON
   * Volume Envelope Height Reading: OFF
   * Fake Mute desync workaround: OFF
   * Sync samples with sound CPU: OFF
Movie Information
   * - Aims for fastest time
   * - Takes Damage to save time
For my first run I did choose a rather unknown game: " BS Kaizou Tyoujin Shubibinman Zero " (strange name isn't it?!) this game has very nice graphics (similar to Megaman 7), music resembling rockman X games, and has a quite entertaining Co-operative mode... This game has a very simple history... a lot similar to the famous TV series " Power Rangers " (or any other anything)... an evil boss wants conquer the world and you need to stop him... hah!
Possible questions:
Q: Why do you only play with the girl and not with the boy, or 2 players mode? A: The girl has an air raid with the sword that thrusts her forward, which the boy doesn't have. So he would just slow down the whole thing.
Q: Why in the 3rd part of the 6th stage do you wait the fire instead of taking damage? A: If you touch in the fire you are pushed to the side of which you came. There's no way to be pushed through the fire in this place. But in the 5th part of the 6th stage there was an enemy that can attack you so you can pass through the fire without waiting, so i used it there.
Special thanks to FODA for editing the submission text and for the help with wips.

adelikat: Good game, good run. Congratulations on having your first submission accepted. :)

Last Edited by on 1/1/2022 6:13:06 PM
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