- Super Metroid - SNES.
- Movie length: 53 min 40 sec.
- Frames: 193204.
- Re-record Count: 3417.
Rom used "Super_Metroid_(JU).zip" smc.
- Item Collection: 24%.
- Game clear time: 34 min.
Glitches:
- Morphing through the platforms at Ridley.
- Jumping through Zebetites.
- Murderer Beam.
I let the friendly aliens die in the end. ;) and I didnt take Ice beam until I kill Ripley.
Be sure to use the right Rom to avoid desyncs.
Phil: Someone have done a 51 minutes movie without using savestates at full speed at http://www.twingalaxies.com/index.aspx?c=22&pi=32&gi=516&vi=545 page. Can you try to beat it?
Frenom: My run is 53 min 40 sec(Realclock) which is 34 min(Gameclock) in the game. The gameclock stops whenever you take an item and so on. :P you can easily check that in the end of the movie/game :) I can agree if he beats the game at 51 min in the game(Gameclock) and not at real time. And if he did with 100% item collect at realtime, Wow, im impressed.:) I can guess.. or I am nearly 99% sure that they mean gameclock. :)
Realtime and Gameclock can be a little bit confusing :)
Phil: TG uses Gameclock for this game. So you are a lot faster then. So I'm gonna check your movie first.
Phil: Published.
Bisqwit: Excellent work.