Gods improved by 150 frames. That's special to me.
Here's the new thing:
There's a place where Hercules can jump and hit his head on a certain moving platform so that he falls through a floor. If the timing is correct, the trick saves 6 frames:
Together with some older findings, the improvement was 20 frames. Finally, this was enough to make a difference in the end. Even better, it started rolling like a snowball. Luckier randomness was achieved at the snakes near the end of the second level (~0.5 seconds saved) and at the second boss (another ~0.5 seconds saved).
I also found a faster technique for the shop cursor. All shops except the first one (due to bad enemy randomness) are improved. There are some other minor changes too, but they are mostly unnoticeable.
Boss health can be viewed here: 00FFEF1E
Thanks to Gens coders for a pleasant tasing experience.
Special thanks to Ideamagnate for giving some effective feedback a long time ago.
Bisqwit: Submission file updated. The author says it became 60 frames faster.
Aqfaq: The real length of the movie is 07:31.93, not 07:32.93. What's going on?
Truncated: Accepted, assuming Aqfaq makes no improvements in the immediate future (which is quite an assumption).