Submission #1488: JXQ's NES Journey to Silius in 10:12.30

Nintendo Entertainment System
baseline
FCEU 0.98.12
36738
60
11883
Unknown
JXQ
Journey to Silius (U).nes
Submitted by JXQ on 3/18/2007 5:25:55 AM
Submission Comments

Essentials

  • Emulator used: FCEU 0.98.16
  • Genre: Platform
  • Aims for fastest time
    • Takes damage to save time
    • Manipulates luck
  • Suggested screenshot:
A fun game with good music, improved by 13 seconds. Most of the improvement was during boss fights, elevator scrolling, and bit better controlling of lag. This guy walks very slightly faster than he jumps, kind of like Mega Man, so I do my best to avoid being in the air if it's not needed.

Breakdown of improvement

Level 1 - 80 frames saved from the last two battles.
Level 2 - 3.5 seconds saved from different elevator scrolling and taking less damage.
Level 3 - Around 2 seconds saved from different elevator scrolling, manipulating dropping hooks, and a better boss battle.
Level 4 - 90 frames saved during the level by different level scrolling, and a better battle with the last robot.
Level 5 - Autoscroller! I dance to the music a bit more. That's actually why I did this run in the first place - the music rocks and there wasn't enough dancing to it.
Final Bosses - 3 seconds saved by taking damage to hit the weak point for massive damage earlier.
Thanks to Shinryuu for his previous submissions. Enjoy the run!

adelikat: Accepted as an improvement to the current run.

Bisqwit: Replaced movie file with one the author claims to be 58 frames faster, resetting submission on "new" as I haven't verified this file yet. EDIT: Accepting and taking for processing.
Last Edited by on 1/1/2022 6:13 PM
Page History Latest diff List referrers