- aims for fastest completion
- takes damage to save time
- plays on hard mode
- snes9x improvement 9 with reset
- use wip1 timing
- allow left+right
- sound quality 48k
This movie is 3 minutes and 22 seconds faster than the current published movie
If you use fast-forward (throttle), the movie may desync, especially at screen fade outs.
I figure that removing the "no damage" restriction made the movie 50 seconds faster. The rest of the improvement comes from better routes, movements, which red crystals to collect, but most importantly, much much improved fighting.
adelikat: Nice improvement. Accepting for publication.