Published on 10/11/2010
In this top-down shooter (playing vaguely like a cross between Contra and early Zelda titles), the protagonist is charged with cleansing a research lab of robotic invaders from virtual reality who escaped by means of an unknown accident. There are a large number of flashback cutscenes, only two of which can be skipped.
Here the author fires weapons more rapidly than the game allows for under real time conditions to defeat enemies ridiculously quickly.

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