This is the first Mega Man Zero game in the series for the Game Boy Advance. Unlike most other Mega Man games, Zero really is not in the mood for fighting all the bad guys, and decides to call it quits in the first few missions so that he can skip ahead to the last stages.
This run beats the previous run by 00:04.57 seconds due to a new trick called the "spike jump" which allows Zero to climb on the spikes without taking damage.
If you liked this movie, be sure to check out the all stages run.
Watch a resync of this run being played back on a real console.