This movie was made using FCEUX.
Note, FCEUX supports the use of metadata. You can view the submission info by clicking on the "metadata" button on the replay movie dialog.
Improvement: 262 frame improvement over previous movie by Walker_Boh
Improvements:
- Supixel optimization & Lag reduction (a few frames)
- Improved boss fights
- Better luck manipulation
Luck Manipulation:
Turns out that boss fighting patterns are determined by both the timer
and the subpixel value of the last enemy to use that enemy slot #
(supixel carry over) knowing this, I was able to manipulate better boss patterns
Taking Damage:
While Walker Boh did a no damage run, I took damage in a few places to save time. Particularly the 2nd to last bosses, where there is no way to get near them quickly without getting hit by those bricks.
mmbossman: Accepting as an improvement to the published movie.
adelikat: Processing.