Submission #2294: adelikat's NES Transformers: Convoy no Nazo in 04:31.14

Nintendo Entertainment System
(Submitted: Transformers - Convoy no Nazo)
baseline
(Submitted: Tatakae! Chou Robotto Seimeitai Transformers - Convoy no Nazo (J).nes JPN)
FCEUX 2.1.0a
16295
60.0988138974405
3690
Unknown
Submitted by adelikat on 6/20/2009 5:49 PM
Submission Comments
I was inspired to do this run when I watch the Angry Video Game Nerd's Transformer review. As he describes in the video, this game notoriously difficult to play. Poor hit detection, 1 hit and you are dead, awkward controls, and very little in the way of power-ups make this game frustrating for the average player.

Summary

  • Emulator used FCEUX 2.1.0a
  • Aims for fastest time
  • Uses Warps

Notes

  • One hit and you are dead, period. And many enemies are designed/placed to make sure that happens, a lot. There are a number of awkward looking moments in the run as a result. Each situation is the fastest method (that I was able to come up with).
  • I use warps in level 2 & 7 to skip levels 3 & 8
  • Level 9 one is a lot like SMB 4-4 where you have to pick the right path...Except in the most assist example in gaming history! Here is a map of the route that should be taken: http://www.gamefaqs.com/console/nes/file/578338/47897 And of course this route is the hardest way to get through the level.
I guess that is it. Enjoy.

adelikat: This is improvable, oh well
Last Edited by adelikat on 11/29/2022 2:59 AM
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