Submission #2499: MiezaruMono's NES Wizardry: The Knight of Diamonds in 01:11.32

Nintendo Entertainment System
(Submitted: Wizardry - The Knight of Diamonds)
baseline
(Submitted: Wizardry - The Knight of Diamonds (U).nes USA)
FCEUX 2.1.2
4286
60.0988138974405
165278
Unknown
Submitted by MiezaruMono on 12/20/2009 5:41 AM
Submission Comments
  • Emulator used: FCEUX 2.1.2
  • Aims for fastest time.
  • Manipulates luck.
  • Genre: RPG
This movie is 90 frames faster than what submitted before.
I can't write English well. Therefore, wrong on the grammar is found a lot. This TAS was needed extraordinary luck manipulation.So I use my bots in the greater part of scenes. The large majority of re-record count are due to my bots.
About the game: Wizardry is an old-RPG style game. Now, this game is so simple and cheap, but I think this game is very good. "The Knight of Diamonds" is the 2nd scenario in Wizardry. The goal of the game is to get "Staff of Gnilda" and bring it to the castle of Llylgamyn. But only the person who equips armors of "The Knight of Diamonds" (Sword, Armor, Shield, Helmet, and Gauntlets) can take this staff.
About the run:
  • I create a Dwarf Cleric who has Strength 18.
    • When Strength exceeds 16, (Strength-15) damages are added about one time of the attack frequency. And the character's attack can hit easy.
  • I pick up him and go into the Maze.
  • In B1F, I go to stairs to B2F and go down.
  • In B2F, I go into a room and beat a Mummy. Then I teleport stairs to B3F.
    • A trap can't be triggered if Spell-users inspect a chest.
  • In B3F, I go into a room and beat Carriars. Then I teleport an encounter-room and get two "Ring of Movement".
  • I beat Carriars again, and teleport the chute to B4F, and get two "Ring of Movement".
  • In B4F, I go into a room and beat a Scryll. Then I teleport next to Magic Helmet, and I get "Muramasa Blade" and "Coin of Power".
  • I have a Cleric invokes Special Power of "Coin of Power" to change Samurai.
  • Then I drop unnecesary items, and have a Samurai equips "Muramasa Blade".
  • I beat Magic Helmet and get "KOD's Helmet". Then I go up B3F.
  • In B3F, I beat Magic Sword and get "Harthnir".
  • Then I use "Ring of Movement" and go to the place in B2F where Magic Shield is.
  • In B2F, I beat Magic Shield and get "KOD's Shield".
  • Then I drop a helm and use "Ring of Movement" and go to the place in B1F where Magic Armor is.
  • In B1F, I beat Magic Armor and get "KOD's Armor".
  • Then I drop a helm and use "Ring of Movement" and go to the place in B5F where Magic Gauntlets are.
  • In B5F, I beat Magic Gauntlets and get "KOD's Gauntlet".
  • Then I have a Samurai equips KOD's items, and go down.
  • In B6F, I go into the last room and trade KOD's items for "Staff of Gnilda".
    • The party can go into the last room if the party is alone and equips KOD's items.
    • If the character who doesn't equip KOD's items teleports the last room, he can't get the staff.
  • I use "Ring of Movement" and go to moat in the castle. Then I skip some messages and game is over.
Why didn't you use a Cletic who remains at first?:
  • He has some unnecesary items. So I have to drop these items.
  • His strength is low(8), So he can't defeat Magic Shield and Armor fast.
    • The Samurai who has Strength 8 and "Muramasa" can damage them about 70 in the maximum.
    • Strength needs 18 or more to damage them over 100.

adelikat: Accepting as an improvement to the published movie.
Last Edited by MiezaruMono on 6/26/2011 6:20 AM
Page History Latest diff List referrers