Submission #2612: Toothache's Genesis Olympic Gold - Barcelona '92 in 10:32.23

Sega Genesis
(Submitted: Olympic Gold - Barcelona '92)
baseline
Gens 11a
37934
60
4914
Unknown
Olympic Gold - Barcelona '92 (U)[c][!].bin
Submitted by Toothache on 3/31/2010 6:18:02 PM
Submission Comments
Happy Hallowe'en!
This is a superplay of Olympic Gold - Barcelona '92 for the Genesis. Note that a perfect ROM dump does not apparently exist.
TAS goals:
  • Superplay/Does not aim for fastest time
  • Aims for all World Records
  • Manipulates Luck
  • Plays on Hardest Difficulty
  • Emulator used: Gens 11a
Events
There are 7 events in the full Olympic mode, and I achieve the best score or time I can in each, playing at the Olympic (hardest) difficulty:
100 metres dash:
Speed here is achieved by alternating pressing A and B each frame, allowing for a time of 9.11 seconds
Hammer throw:
Once again A and B alternating determines how far you throw, but you also need to press C at fixed points to determine how far you throw. A random power gauge operates in the background, and at full power a distance of 93.05 m is achieved. The remaining heats are used to insert a subtle 'over 9000' joke.
Archery
Pull back the bow, aim and fire. The bow randomly wobbles all over the place, so hitting the centre is quite difficult normally, however it is somewhat trivial in a TAS. The perfect score of 180 points is achieved.
110 metres hurdles
Same controls as the 100 metres here, but you get a jump button in C to leap over the hurdles. Time achieved here is 12.11 seconds
Pole Vault
The highest you can set the bar to is 6.35m, so I achieve the best possible height that the game will allow. Just like the real Olympics, you need to fail 3 times before the event ends, so the last 3 failed attempts are necessary.
Diving
Here, you set a diving goal determined by the options, then try and match that dive as perfectly as possible. The goal that gives the largest number of points is chosen each time, and I achieve a perfect score each time from the judges. 5 dives are performed, two forward-facing dives and two backward-facing dives, going alternately clockwise and anti-clockwise each time. The final dive is freestyle which can be done any of the four possible ways. The maximum score of 504 points is achieved
200 metres freestyle swimming
This event was the most challenging to TAS, and indeed more than half the number of rerecords were used on this one event.
Once again, speed is determined by alternately pressing A and B. However, you also have Stamina, which can be burned through in around 7 seconds if you maintain the maximum speed. Stamina also adds to the speed you travel at - therefore the fastest approach is to go as fast as possible WITHOUT burning into the stamina bar. Stamina does recharge slowly over time if you are going slow enough, but you will be going too slow then. Keeping within the narrow speed requirement that doesn't burn stamina but does move as fast as possible was tough to plan, and required very precise input at each frame. You may often see places where there are gaps in input - this is deliberate so the swimmer does not go fast enough to burn Stamina.
At the end of the race, I do burn through stamina to gain a final burst of speed. However, since the stamina does add to the speed you travel, not all of the Stamina is used since it would not achieve a faster time. In the end, I achieved a time of 1 minute 43.3 seconds

mmbossman: Thanks for playing, but it doesn't look like this one is a fan favorite. Rejecting.

adelikat: Unrejecting this submission for consideration into the Vault tier

adelikat: Accepting for publication to the Vault
Last Edited by adelikat on 8/21/2023 5:10 PM
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