In Fantasy Zone II: The Tears of Opa-Opa, the goal is to knock out all the stationary enemies and open the red warp to fight each level's boss.
Unlike other Fantasy Zone games, the stages are separated into a few submaps connected with blue warps. Because the stages are nonlinear, backtracking is unavoidable and the player must find the shortest path through them.
This run by Odongdong uses increasingly powerful upgrades and a well-planned route to beat the game in under 6 minutes.