(flowplayer module removed)
General
- Emulator used: JPC-RR r10.13 (should sync on r10 - r10.16, r11 - r11.2)
- No special settings
- Manipulates luck
- Abuses programming errors in game
- Takes damage to save time
- Does not use death
- Plays at hard difficulty
About game:
Lada: The ultimate challenge is single-player driving game. The goal is to reach the end of the level (this game only has a single level). In the way, there is lots of traffic, some of it outright malicious. Fortunately, you have installed rocket launcher and machine gun to your car...
Why I did this:
I got hint about this game from Brushy. Download page had note that this game is pretty short. It also appeared to be at least somewhat decent for a TASing purposes ("Road Fighter with lots of violence").
BIOS/OS/game versions used:
The BIOS/OS versions are identical to #2651: Ilari's DOS Skyroads in 15:55.92.
The game is downloadable from http://www.kann1sto.com/games/lada.zip
diskinfo report about game image used:
General data:
Field | Value |
---|---|
Name | Lada |
File name | /home/Ilari/repositories/jpcrr/projects/lada/../../disklibrary/Lada |
Type | HDD |
Tracks | 16 |
Sides | 16 |
Sectors | 63 |
Total sectors | 16128 |
Primary extent size | 2552 |
Storage Method | 3 |
Sectors present | 1522 |
Claimed Disk ID | 07e8c823badd945f11a9374cd444da90 |
File table:
Timestamp | MD5 | Size | Name |
---|---|---|---|
N/A | N/A | 3 | / |
19900101000000 | 33c05495fefbcd21c8a09cc2849b9f5c | 697319 | /LADA.DAT |
19900101000000 | 9a4600f520d9835eb732a056580e4ee1 | 1619 | /LADA.DOC |
19900101000000 | dc7cfd9ca4a62b8b96f2f4050ff2dbde | 58166 | /LADA.EXE |
Tricks:
- I wait little over 2 frames so first bonus is rockets.
- I don't waste rockets by firing them to various non-car targets for luck manipulation.
- Before second "rock section", I manipulate almost all bonuses to be weapon bonuses (there's couple of health bonuses for when I can't manipulate a weapon bonus)
- After the second "rock section", I go on rampage and destroy loads of vehicles with no regard to ammo nor luck manipulation.
Statistics:
- Vehicles destroyed (not counting suicides): 272
- Final score: 2 063 943
- Rockets collected: 160
- Rockets fired: 160
- Bullets collected: 1100
- Bullets fired: 415
Closing comments:
The crazy driving is intentional. Its firstly very difficult to drive straight in realtime due to inertia, and secondly just driving straight looks boring, it looks better to drive like drunk and occasionally apply huge steering inputs. When concentrating fire is done, it is done, and no shot is missed (the shots that appear to "miss" actually connect outside the screen, as evidenced by score increase and explosion scrolling in or vehicle taking "less" damage before blowing up).
Suggested screenshot
Nach: For the last couple of seconds this run begins to feel a bit repetitive. Overall though, it's more fun than cow tipping - domino rally style - off a pier. Accepting.
sgrunt: This will be published momentarily.