Submission #2906: nfq's N64 San Francisco Rush 2049 "Obstacle course" in 01:57.55

Nintendo 64
Obstacle course
(Submitted: Obstacle course)
(Submitted: San Francisco Rush 2049 (U) [!].z64 USA)
mupen64-rr 8
7053
60
4711
Unknown
! M64 file does not begin from power-on (flags=1)
nfq
Submitted by nfq on 11/8/2010 2:38 PM
Submission Comments
Emulator used: "antids-mupen" (not the same as v2 apparently)
Video plugin: Jabo's Direct3D8 1.6
Sound plugin: Jabo's DirectSound 1.6 (you can use zilmar too if you want)
Input plugin: TAS input plugin 0.6
RSP emulation plugin
  • Aims for fastest ingame time
  • Abuses death to save time
This is a TAS of only the Obstacle course, in which you drive through different obstacles. The ingame time is 1:30.519.
The m64 starts from a savestate, you can download it here: [dead link removed] (I'm not sure where I should upload it so that it stays there forever)
The beginning was pretty hard to get through without having to stop. I didn't think it would be possible at first so I didn't do it, but later found out it was possible (but had to change tires to 'slick', but they didn't seem to be any slower than 'pro slick'), so I redid the beginning. I used death to get through the 5th obstacle faster. The WR on this level is 1.43.118, so it's about 13 seconds faster.

DarkKobold While I'm not sure the exact reason for such a negative audience reaction - whether it be the cheat code, or the savestate debacle, or if the audience just doesn't like Single Track movies - they've spoken pretty loudly against this run. Runs with much higher percentages than 50% have been rejected due to viewer feedback. Thus, I am following the audience guidance for this. Also, the conversation in the thread echoes the votes.
Last Edited by adelikat on 9/20/2023 6:01 PM
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