Submission #2970: X2poet's NES American Gladiators in 17:28.91

Nintendo Entertainment System
baseline
FCEUX 2.1.0a
63038
60.0988138974405
6343
Unknown
American Gladiators (U).nes
Submitted by X2poet on 1/6/2011 10:05:48 AM
Submission Comments
  • Aims for fastest time
  • Abuses programming errors in the game
  • Genre:sport
  • Emulator FCEUX 2.1.0a
  • Manipulate luck

Summary

At first,I don't want to do this,but after a while I found 2 bugs that can save a lot of time.So I decide to do this movie. The worst thing of this game is that there are many same things,and in the Powerball player cannot do many interesting things

Level 1

Hitting the enemy beside it.And if I use the item,it would be slower than using the bug. In the Joust,I can die for meeting the next enemy,but it is slower than using the bug. It is same in the 2 3 4.

Level 2

The same as Level 1 but the second bug that teleport at the top of the rope

Level 3

The same as Level 2

Level 4

The last enemy of Human Canonball must wait because of the timing that cannot use the bug.
In Wall,I must wait for the map rolling then I can move.If not do so,I will die.

At last stage

Win the game,and end this movie.

feos: YouTube module added.
FractalFusion: Judging.
FractalFusion: Judging from various responses, it seems the run is too long for a game like this, due to its repetitive nature. In addition, there were a couple minigames that from a TAS standpoint appear unconvincing, the rope swinging minus the glitch, and the powerball, maybe due to how the game works.
I'm rejecting the run.

adelikat: Unrejecting and accepting for publication to the Vault

Ilari: Processing.
Last Edited by adelikat on 9/21/2023 4:10 AM
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