Submission #3205: Aqfaq, mmbossman's 32X Spider-Man - Web of Fire in 06:45.48

System Sega 32X Emulator Gens 11b
Game Version any Frame Count 24329
ROM Filename Spider-Man - Web of Fire 32X (F) [!].smd Frame Rate 60
Branch Rerecord Count 12979
Unknown Authors Aqfaq, mmbossman
Game Spider-Man: Web of Fire
Submitted by Aqfaq on 7/1/2011 1:58:47 PM

Submission Comments
Unknown module jwplayer
Spidermastermind goes through walls for justice!

Game Objectives

  • Emulator used: Gens 11b
  • Uses hardest difficulty
  • Aims for fastest time
  • Takes damage to save time
  • Abuses programming errors
  • Genre: Action


LevelFrames savedExplanations
Level 2~500Went through a wall for justice! Also, improved the bossfight.
Level 4~30Cut/Paste failed, so I redid part of the level. Saved some frames in the process.
2nd last level~300Went through a wall for justice!
Final level~650Went through two walls for justice! Also, improved the bossfight.
TOTAL1475About 24,58 seconds saved!

Aqfaq's Comments

As you can see, the main improvement is using a trick to go through walls. It requires four steps (grab wall, shoot web, jump, shoot web), so no wonder it went unnoticed. It does not work in every place, though.
I had to redo some of the bossfights and managed to improve them. There is still room for additional improvements, but I don't know how to optimize the web swinging, so I'll submit this now. It may take years before anyone else contributes to the obliteration of this game, so why not update the publication while waiting.
I want to keep mmbossman as a co-author, because parts of the run use his input. I hope it is OK.

Anoobis' Comments


DarkKobold: Claimed.

DarkKobold: The curse of Anoobis is successful! Movie accepted as improvement to the published run.
sgrunt: To be published once I have an streaming encode to publish it with.

Last Edited by sgrunt on 7/6/2011 1:48 PM
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