Submission #3361: TASeditor's SNES Super Adventure Island in 16:44.22

Super Nintendo Entertainment System
baseline
Snes9x
60253
60
15035
Unknown
Super Adventure Island (U) [!].smc
Submitted by TASeditor on 11/13/2011 2:01:57 PM
Submission Comments
That's a 759 frames improvement. Most frames are impoved by better boss fighting, quicker uphill running and less fruits beeing collected.

Game objectives

  • Emulator used: Snes9X v1.52-rr-r185
  • Allow Left+Right / Up+Down
  • Sync samples with sound CPU

Comments

Tricks used in this TAS

  • Backwards jumping
To perfom backwards jumps press left one frame before the charakter is able to jump. But it don't work after throwing a boomerang or a hammer.
  • High-jump cancel
After a High-jump it's possible to cancel the jump by throwing a boomerang or a hammer. Usefull in vertical levels.
  • Backwards running
At fullspeed press Right+Left for a few frames, this will cause the charakter turns around, accerlate by pressing Right, after several frames press Right+Left again and so on. This is slower than normal running, so it's only for entertainment.

Stage comments

  • I collected fruits in the underwater levels to avoid dying.
  • Not every downhill slope accerlate the charakter, some also decrease the speed value.

DarkKobold: Accepting as an improvement to the published movie.
Toothache: publication underway
Last Edited by adelikat on 9/23/2023 4:02 AM
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