Submission #3520: Masterjun's SNES Super Mario World "fastest crash" in 00:41.67

Console Super NES Emulator Snes9x
Game Version USA Frame Count 2500
ROM Filename Super Mario World (U) [!].smc Frame Rate 60
Branch fastest crash Rerecord Count 1259
Unknown Authors Masterjun
Game Super Mario World
Submitted by Masterjun on 3/31/2012 10:51:18 PM

Submission Comments
With a new method of crashing the game, it doesnt take 41 seconds anymore. It now takes only 39 seconds!!

Old method

Description: If Yoshi has a coin on his tongue and Mario gets the coin, then Yoshi has "nothing" on his tongue. If then spawns a sprite, it will teleport on Yoshis tongue. Since a chuck has the "gives powerup when eaten" property, the game crashes as it tries to powerup Mario.

New method

Description: If you spawn two Yoshis, one will become invisible. If Mario is on the invisible Yoshi, and the visible Yoshi dies, the invisible Yoshi will appear under Mario. When Mario dies at the same time, Yoshi will stay under Mario and then Yoshi tries to eat a berry => crash.

Nach: Uninteresting goal, rejecting.

Last Edited by Ilari on 4/3/2012 6:34 PM
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