Here is my "tool-assisted speedrun" of Journey to Silius for
NES. I used FCEUltra, because I dislike Famtasia. It is
2:46 faster than the current movie by Exim.
There are only 5 levels, and the last one is
auto-scrolling, so it's not that long of a game. Each level
has a mini-boss at the end of the side-scrolling part, and
then you warp to a screen with a boss who is 10x bigger than
you are. Each mini-boss drops a weapon once you kill it in
the form of an orb with a letter it in.
This is a warpless movie, because there aren't any warps in
this game, or passwords for that matter. I go into the
floor on the last auto-scrolling level for a second, but if
you stay in there too long you die so I had to jump out
fairly quickly. I also took hits to go faster.
Enjoy.
Bisqwit: I'm processing this movie now, but
can you explain what did the improvement consist of?
Bisqwit: At 7:19, you fall to the wrong direction.
It looks like a mistake. Can you explain what is the reason?
Dan_: You have to scroll the screen all the way to the right before it starts scrolling down, so I had to move to the right a bit more than usual.
The main improvements are from not switching weapons as often, taking more hits to save time, and playing more smoothly. I don't stop running to the left unless it is necessary, unlike Exim's movie.
The main improvements are from not switching weapons as often, taking more hits to save time, and playing more smoothly. I don't stop running to the left unless it is necessary, unlike Exim's movie.
Bisqwit: Ok, good. The
.avi
has wrong time in subtitles - it
was miscalculated as PAL timing... Sorry about that. :(