Here is my "tool-assisted speedrun" of Journey to Silius for
NES. I used FCEUltra, because I dislike Famtasia. It is
2:46 faster than the current movie by Exim.
There are only 5 levels, and the last one is
auto-scrolling, so it's not that long of a game. Each level
has a mini-boss at the end of the side-scrolling part, and
then you warp to a screen with a boss who is 10x bigger than
you are. Each mini-boss drops a weapon once you kill it in
the form of an orb with a letter it in.
This is a warpless movie, because there aren't any warps in
this game, or passwords for that matter. I go into the
floor on the last auto-scrolling level for a second, but if
you stay in there too long you die so I had to jump out
fairly quickly. I also took hits to go faster.
: I'm processing this movie now, but
can you explain what did the improvement consist of?
: At 7:19, you fall to the wrong direction.
It looks like a mistake. Can you explain what is the reason?
: You have to scroll the screen all the way to the right before it starts scrolling down, so I had to move to the right a bit more than usual.
The main improvements are from not switching weapons as often, taking more hits to save time, and playing more smoothly. I don't stop running to the left unless it is necessary, unlike Exim's movie.
: Ok, good. The
has wrong time in subtitles - it
was miscalculated as PAL timing... Sorry about that. :(