Submission #3595: Cooljay's SNES Lethal Weapon in 30:08.40

Super Nintendo Entertainment System
baseline
(Submitted: Lethal Weapon(USA).sfc USA)
Snes9x
108504
60
2259
Unknown
Submitted by Cooljay on 5/9/2012 4:33 AM
Submission Comments
Goals
  • Aims for Fastest time
  • Uses Damage to Save Time
  • Luck Manipulation
  • Uses programmer errors/glitches
  • Plays on hardest difficulty
  • Emulator Used: SNES9X v 1.51
Suggested Description: Lethal Weapon for the Super Nintendo is one of many ports Ocean Software has done. Among an NES/DOS version. This game certainly seems to be based of Duke Nukem and Commander Keen Style Platformers. Overall the main plot of this game follows just taking down major criminals and arresting Jack Travis.
Suggested Screenshot: 42089
Making this overall was challenging for just finding the shortest routes that I could. Exploiting glitches helped a bit with that factor on making enemies seems weak. Not to mention just trying to find ways to take less time waiting and more time moving.
This improved version reduces the run to 30 minutes rather than suspected 40 minutes
Special Thanks to Fractal Fusion for helping out and giving tips.
Keep a note of 11975-12015 Where I exploit a clipping issue to skip a part of the level.
Another glitch I use often is I fire standing than in a few frames jump to shoot two bullets while only losing 1.
I switch to Murtaugh after the 1st mission to save time on the later missions, because he can jump higher. Not to mention he has full health.
Cancelled for More polishing

feos: youtubed.
Last Edited by adelikat on 9/27/2023 3:38 AM
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