Genesis Home Alone 2 completed quickly. I was inspired to do this run after jlun2 ran the putrid NES version with awful graphics and terrible music. So here's one with great graphics and good music.
Well, actually, I started making this run a while ago, after I saw paul_t's TAS, but I couldn't manipulate the bubbles in Sewage Pipes so I gave up. When jlun2 submitted his new run, I was reminded of this game. 2 days later, I managed a better level and finished it up, so here it is.
- Used gens_11b
- Takes damage to save time
- Genre: Platform
The Genesis version is completely different than the NES version. So the 2 should not be compared.
Well, Kevin can obviously walk.
Jumping has the same speed as walking, but when you hit the ground you lose all acceleration for a few frames, so it's best to jump as little as possible.
Kevin can slide. This normally has the same x-speed as walking, but near the end of the slide, there is a very long cooldown time where Kevin gets up. To avoid this, we jump. You can also cancel a slide by letting go of all input for a frame.
Walking, only slower. Used to activate a few traps to harm the Wet Bandits that are useless in a TAS, so this move is only used once for a few frames in Old House.
Not really a move, but when Kevin takes damage, he goes flying in the air. Same speed as walking, lose about 2 seconds when you hit the ground because Kevin lies dazed. If you are hit by something minor like an icicle, there is no animation and you keep going.
Level by Level Comments
This level is really straightforward, nothing much to say here. At the end I have to take damage to get in the elevator without killing off the security guards.
I made sure to jump on the first frame possible on all of the conveyor belts. I used a trick to jump higher - I grabbed a ladder for 1 frame and jumped again, and this allows me to jump two times higher.
Pretty simple level. We have to wait a bit for the platforms, so while we wait, Kevin kills a cat, that bastard.
We have to wait for a train to come so we can get up, so I fool around a bit. This is also the first level that isn't just Run Right for Justice.
Probably the biggest difference from paul_t's TAS, I took a different route so I didn't have to stop as much to kill cats.
Fairly easy level to play through fast. The Wet Bandits simply chase you through a rotted building, and with some luck manipulation, we can make sure they never hurt us.
Probably the hardest level to TAS. You have to manipulate luck to get big bubbles for the little tubes because they go the fastest. Thankfully I got a decent luck manipulation.
Final level already? At the start of the level, I jump, because it instantly puts Kevin at top speed (Walking on the ice takes longer) We have to climb the Christmas tree to make it to the pigeon lady. The Wet Bandits are much faster now and there are these ninjas that attack you. Thankfully they won't get in our way with tool-assisted precision! Game end and we get a cutscene and credits.
This TAS probably only took 3 days of work, due to the shortness of the game. It's a fairly decent one too, except for 1 problem: there is no Screw Attack! What a fatal flaw. The best moment of the entire series is just gone in this game. I feel ashamed for even TASing it. What a terrible game!
Also, the game wishes me a Merry Christmas, when it's almost summertime. Stupid game developers.
Noxxa: Game choice is good enough. Accepting for publication.