Submission #4311: solarplex's N64 Superman in 1:19:31.67

Nintendo 64
baseline
BizHawk 1.6.0
286300
60
46026
Unknown
Superman (USA) (En,Fr,Es).z64
Submitted by solarplex on 5/17/2014 12:12:23 AM
Submission Comments

Goals/Aims for Superman 64:

  • Fastest Time with Entertainment
  • Plays on Hardest Difficulty
  • Surviving the creation of this TAS
  • Abusing level design flaws

Describe the Game:

Oh God No!.. Superman is trapped in a virtual world by Lex Luthor. Lex Luthor is clearly the most evil villian in all the universes because the only way for Superman to be freed from the Virtual World.. is to fly through rings.. mostly.
"In short time your fate will be sealed, Superman.. .. Then there's no time to waste (besides flying through almost a thousand rings)!"

Describe Making the Movie:

The general TAS guidelines were incredibly simple for this game.

Ring Stages

You can miss a maximum of four rings in the beginning then later on it is a maximum of three rings. Due to the nature of a TAS, I didn't have to worry about missing any rings so I could use these rings to my advantage to save time by cutting corners and skipping the rings. In about 1-3 ring stages, I forget about missing some rings due to either being super far ahead to make any changes or time saved would have been minimal due to the monstrosity I have been dealing with to make this.

Indoor Missions

These were incredibly simple due to the routing that was already done thanks to *Alec Kermit*! Stay out of bounds to save time, try not to get hit by enemies. Some levels may be hard to see due to Superman flying in the darkness(it would be brighter/clearer but the Emulator Video Plugins are not up to par with the Console).

Other Stages

Help people by killing dark shadows or mine droppers (Very quick stages).

Improvements:

Lots of improvements can be made for those up to the task.
  • Better optimization of ring stages.
  • Minimizing lag frames(game/emulator core are super laggy).
  • Better speed handling with the use of ram watching.

Thanks:

Mothrayas, Spikestuff, CoolKirby, oblivionwalker, jlun2, Patashu Guga for encoding. Alec Kermit for routing and helping while creating this TAS.

feos: Accepting for Vault.
Guga: Processing...
Last Edited by adelikat on 10/11/2023 12:56 AM
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