Submission #4467: LaryDLobster's NES Super Mario Bros. in 05:50.22

Nintendo Entertainment System
baseline
FCEUX 2.2.2
21048
60.0988138974405
3018
Unknown
Super Mario Bros..nes
Submitted by LaryDLobster on 10/22/2014 5:00:21 AM
Submission Comments

Game objectives

  • Emulator used: FCEUX 2.2.2
  • Complete Super Mario Bros. with Mario Backwards almost the entire time.

Comments

Hi! I'm William Brown also known as LaryDLobster (don't ask why....I mean you can if you want ;) ) and this is my first ever TAS run :) I watched a TAS on awesome games done quick a while ago and I always wanted to try. I finally got around to it so I got myself and a emulator with a goal in mind, to complete Super Mario Bros. quickly (not necessarily the fastest) with Mario backwards almost the entire time (including the underwater section). Everything I did in the run I figured out on my own by playing around with the emulator and with some previous speedrunning knowledge from watching others speedrun. My run may not be the fastest as I don't particularly know all the fastest routes, but I believe it met my original goal. My favorite part is when I moon walk under Bowser (Take that Bowser!!). I hope you you guys enjoy my first TAS run and I am fully open to, actually I encourage, suggestions as to how to make the run better and faster :)

Stage by stage comments

Stage 8-1

At one point I intentionally lose big Mario to get invincibility to jump through a goomba just to clear that up.

Other comments

Again I greatly encourage feedback. I want to become a better TAS speedrunner and your comments would help a lot. I really hope you guys enjoy my first run :)
And remember I'm a Lobster, I'm ALWAYS better with butter...

Noxxa: Claiming for judgment.
Noxxa: Hello LaryDLobster, and welcome to TASVideos. For a submission of a game by a new runner, this run actually does not look so bad in movement; I see you handle movement mostly well considering your "jump backwards" goal, with fairly little slowdown in moving towards the right, and you have some reasonably creative ideas like taking damage to save time a bit later on (although I am not entirely convinced it's faster than just slowing down a bit before the Goomba). However, it still does not make for an acceptable goal choice, and still contains some suboptimal things, with especially a very slow 4-2 strategy which I am certain would be much faster by, for instance, just using the vine. So, I am rejecting this run for bad goal choice and visible improvements.
Better luck next time!
Last Edited by ThunderAxe31 on 12/17/2021 8:54 PM
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