Submission #4572: Jigwally's GBC Doug's Big Game in 03:39.92

Game Boy Color
baseline
(Submitted: Doug's Big Game (USA).gbc USA)
BizHawk 1.9.1
13135
59.7275005696058
994
Unknown
Submitted by Jigwally on 1/28/2015 12:47 PM
Submission Comments
  • Manipulates luck
Here is another game I've done real-time speedruns of that I finally got around to TASing.
Here is how the game works: you start off in a random location with a random set of 3 tasks to do before you can find Patti. I'm almost certain that this is the fastest route despite the relatively long autoscroller in the middle. You almost always get some kind of autoscroller and most of the routes waste a lot of time running between multiple locations.
In an RTA, it is possible to get this set of tasks AND spawn immediately in the mall. However it took me so many frames of waiting at the title screen to manipulate this scenario that it was faster to pick an earlier frame placed in a different spot and travel to the mall instead.
The two "boss fights" (Klotzilla and Robo-Bone) are simple, just hit the targets at the first possible frame. I tried my best to optimize movement.

Noxxa: Judging.
Noxxa: Accepting for the Vault.
sheela901: Processing...
Last Edited by adelikat on 10/12/2023 11:12 PM
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